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Krippled
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I think a game like Civ could be improved if there was a FLAG which let you have RTS fighting. And I realise RTS is bordering on a swear word here.. but here me out. You play the game like normal, moving your units around the board... but when a "fight" insues you go to a RTS map (maybe two screens big) with the appropriate units. This allows for strategy in combat, and for a superior force to be annihlated by a talented commander. Its the merge baby, and I like the sound of that.
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DeepO

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supporting Candle'Bre
Jan 2002 time: 06:21
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Okay, there will be other games (I haven't played any Total War game, nor Gettysburg, but heard a lot of good comments on them) of course, but don't you agree it is more of an exception in the RTS market, and even those have some skill aspect to them? What I mean with "clicking fastest" is not just clicking, but also being good with grouping, selecting, sometimes aiming. All of these are skill based, as I have got a serious problem since the last four years with fine control of my right (mouse) hand, I noticed how much of these games really are about speed...
One example: I simply loved Starcraft... until I drove my motor into a tree. After that I could still play the strategical aspects of the game, but only on SP, on a low game speed... the few ventures into MP were shameful. At least you don't run into problems with this with TBS, there it is purely a mind thing, not a skill thing. People who type with one finger can be just as good as professional programmers. So, it is less discriminating, also for those among us how are getting a bit older, and feel the arthritis creaping in 
DeepO
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