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Lord Merciless
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Sorry to disappoint you, but the AI doesn't cheat here. If the Greeks have the Great Lighthouse, there is a 50% chance of their galleys surviving in an ocean square. I have done the same thing with my galley, too.
Read Civilopedia first before whining about AI "cheating".
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Lord Merciless
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Ok, you got me on that one. It's an AI cheat then.
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sumo1664
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London
Jul 2002 time: 05:21
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The Polynesians sailed all over the south pacific and then up to Hawaii on what were basically rafts - there's some pretty rough seas down there. And there is a limited, but controversial, amount of historical evidence that the Egyptians may have sailed across the atlantic to South America in the something close to galleys (can't remember what they were called). Not to mention the Vikings in their longboats...
Galleys in ocean tiles is fairly realistic IMO ... if you're willing to take the risk why not? I've had a couple of games where I managed to circle a standard sized map using a galley ... all in ocean tiles. But then I've also had games where I've lost a galley only a couple of tiles out from the coast.
Don't like the AI's ship being in the middle of the ocean? Sink it.
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Level
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Utah, USA
May 2002 time: 22:21
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The AI folows the rules (if you give automate to all units you can see it), The only cheats have to do with difficulty level (which are in the rules) and how the AI gets information, as the computer has to have all information and the AI is the computer so they have to set what the AI knows.
The AI can't see the map so it has to Know the map, the AI can't guess what you will accept so it has to Know what you can, the AI can't rember what you did last turn and it can't plan a sratagy so it has to know where your units are and where you are weakest, There are more like this I can't think of right now.
The AI also knows everything it can do and does it (pop rush when you start a war, how to trade tech, etc.) and it doesn't mis anything (can't forget to wake a unit, can't press space at the wrong time, etc.).
It could be that because the can't pick the best place to risk a ship crossing the ocean it knows the random seed, but I don't think so.
So to make the AI smarter it has to know less and make more mistakes.
Last edited by Level on 22-08-2002 at 21:01
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