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Anfernio
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Virginia
Apr 2002 time: 00:21
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If anybody else has been tinkering around with Trip's cool mediteranian map, I have an idea for a unit if anyone is interested in creating it.
I whipped up a little scenario for myself for the time period of 220 b.c. and for the Iberian Celts and the Gaul's I gave them a land unit that shows no nationality, so how it was in history the countries could trade and all, but some tribes were still attacking civilized countries. I don't know what the unit would be called, I just thought it was an interesting idea.
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Sheik
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I have a hidden nationality unit in my game (Ninja) and the AI is way to aggressive attacking these. I would say the AI likes attacking my NInja more than anything else. The best thing about a hidden nationality land unit is when the AI starts to build a wonder you can destroy the city without a war.
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Sheik
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No. The AI doesn't know a thing! I was playing a game where India started building Megellan's Voyage so I loaded up a ship with Ninja and CAPTURED the city. I now own their city, stopped them from building a wonder, and have no war weariness or war. My reputation also seems unhurt. I like my Ninja unit and to top it all off the AI uses it and uses it properly!
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Gregol
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strange: when I play with hidden nationality units, my rep. does indeed seem to go down. In fact, If I capture workers or cities with my HN units, it's like all of my neighboors get really pissed at me! I reloaded my game without doing this, and they didn't get mad. So the AI does seem to understand thaqt you are doing something mean, but they just don't have any proof. That is how it happened in my game anyway.
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Bleyn
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I'm not surprised that the AI attacks HN land units very agressively. I've never really used privateers. Never really saw much of a point in them.
But it makes sense that the AI would be programmed to kill HN units, land or sea, on sight. Among other things, the no consequences thing works both ways. Sure, if you make a HN unit you can use it to attack them without a war, but they know they can attack them too, cause you can't cry foul. In all, I'd say the AI is reacting exactly the way it should be for the situation.
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Sheik
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Kemal, I have heard someone who says that they got the Land Mine to work. They didn't post their settings though. Are you using Peseloco's land mine?
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Sheik
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I hope the next editor offers a mine flag for a unit.
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