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bongo is offline bongo

Emperor
TRBNGR
Sep 1999
time: 06:21
Question  Old Post 22-08-2002 19:51
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Wonders Support Apolyton, buy Civilization: The Boardgame

En easy question for the experiencend civ3 players(which obviously don't include me)

If you capture a city with a great wonder, do you get the benefits from that wonder?

I've seen that you don't get any culture from buildings you haven't built yourself.

How about small wonders, do they disappear or get destroyed?

TacticalGrace is offline TacticalGrace
Prince
Invisible, Silent, Deadly.
Jan 2001
time: 05:21
  Old Post 22-08-2002 21:49 Visit TacticalGrace's homepage!
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If you capture a wonder you get its benefits (e.g. if you capture the pyramids then all your cities behave as if they have a granary) but you will not gain any culture for that wonder. Ever.

Small wonders are destroyed, I believe, and the previous owners can then rebuild that wonder elsewhere.

zulu9812 is offline zulu9812
King
of Scotland
Jan 2002
time: 05:21
  Old Post 22-08-2002 22:01
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Remove this text

quote:
Originally posted by TacticalGrace
If you capture a wonder you get its benefits (e.g. if you capture the pyramids then all your cities behave as if they have a granary) but you will not gain any culture for that wonder. Ever.


you sure about that last bit? The manual talks about the "glory - and culture - accrued for possessing a wonder" - it says nothing about having to have built it.

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:21
  Old Post 22-08-2002 22:03
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also on a sidenote:

wonders cannot be destroyed by bombardement!!!

they can however be destroyed when they switched hands a couple of times.
( size1 cities without any culture producing buildings are autorazed)

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:21
  Old Post 22-08-2002 22:04
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Get a bigger avatar today!

@ zulu;

Yes, he's right.(tacticalgrace)
captured wonders will never produces culture points.

bongo is offline bongo

Emperor
TRBNGR
Sep 1999
time: 06:21
  Old Post 23-08-2002 11:17
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Inflate your Upload Space

quote:
Originally posted by alva848
( size1 cities without any culture producing buildings are autorazed)


So size1 cities with wonder(s) are safe from destruction unless you choose to raze them?

How about other culture-generating improvements(temples, librarys) do they survive a conquest. If so, do you get culture point yourself from it? (probably not)

TacticalGrace is offline TacticalGrace
Prince
Invisible, Silent, Deadly.
Jan 2001
time: 05:21
  Old Post 23-08-2002 14:02 Visit TacticalGrace's homepage!
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quote:
Originally posted by bongo
So size1 cities with wonder(s) are safe from destruction unless you choose to raze them?


AFAIK, yes.

quote:
How about other culture-generating improvements(temples, librarys) do they survive a conquest. If so, do you get culture point yourself from it? (probably not)


I have never seen any of these improvements survive invasion. If you are lucky you might capture a barracks, a harbour and a granary. In theory you should be able to capture factories and power stations. But nothing of cultural value.

Ethelred is offline Ethelred
King

Mar 2002
time: 21:21
  Old Post 23-08-2002 14:30
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Improvements that produce culture are automaticly destroyed when you take a city. Or if your city is taken as well.

Small wonders belong specificly to the civ that built them so they go away as well.

All other improvements can be captured with the city. However if you bombard the city into dust there won't be anything left. I have taken cities with a lot of improvements in the modern era now that I have cut back on artillery use but the AI doesn't build everything half the time so thats why you don't see them. They just weren't there to take.

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