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Hamburgler
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Does anyone else think city clock is a completly worthless?
When you invent it (mechanical clock), many of your cities should be around size 6 - 12, or more like 12 - 16 if you are doing a lot of slaving. With only 1 gold per citizen, it's pathetic! Your valuable production is much better spent on trade routes, that can provide 10 - 40 gold per turn in even small cities!!
Does anyone know of any reason to build city clocks???
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Aolathiin
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It really depends upon the size of the city. In a city of less than 5 people, the money it produces won't even cover the maintenance costs. In city of, say, 30, that clock is giving you 50 gold after the maintenance cost. If you've got a super-humungous city with a triple-digit population, then for heaven's sakes get a clock in there!
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