 |
|  |
 |
|
jdjdjd
|
 |
of España
May 2002 time: 00:22
|
|
OK...good catch Shiber.
We have three citizens. Oneis a resistor two are unhappy. If we turn one to entertainer, that is not enough to make the other happy.
I agree we will have to make taxmen of the two non-resistan citizens, so we can at least get something from Paris.
The one will die off then next turn leaving a taxman and a unhappy citizen, assuming resistance ends in 270 BC.
We should switch to Temple in 290 BC, this is been asked for by the SMC (Aggie), and the town is still under his direction, and it is the best thing to do anyway. The temple will need 30 turns at that point. Paris will produce only one shield, two food and two gold for 290 BC. We need that garrison to quell the resistor
In 270, If the resisance stops and he is content, then the square north (irrigated) or NNE (mined) should be worked, they both produce two food, gold & 1 sheild. The taxman becomes an entertainer to make the other content. They'll be no pop growth until we can get a citizen working the land.
The slave/worker in Paris could join Paris, as soon as we can pop-rush the temple. Thus we exchange a worker/slave for the temple and Paris can stay at two pop. Its not worth doing it before, since it will only worsen our happiness factor....unless you want to have it join for the one gold a taxman would bring in. If the wroker is just hanging around waiting for the war to end, then may be we should.
That should cover us for three more turns at least, or through the next turn thread.
Oh, and the wines already are connected via roads built by the French to all our potential French cities.
I am advising GK of this for his review.
Last edited by jdjdjd on 28-08-2002 at 05:42
|
|
|  |
 |
|
jdjdjd
|
 |
of España
May 2002 time: 00:22
|
|
I'm going to post my orders here for next chat, and email GK with the link...discussion is here., next is orders
Paris:
I have checked and the SE tile gives us 2 food, 2 sheilds, 1 gold, while N & NE tiles give 2 food, 2 gold, 1 sheild. When you change it the temple still completes in 26 turns. We get pop increase in nine turns. so...might as well take the extra gold.
Marseilles:
one worker is resisting. we need garrison in the city to quell. When resistance ends, if worker unhappy, make him a taxman. If he is content, set him to work E mine tile. It gives 2 of each, better than the other improved tiles.
ask that slave labor captured clear some more jungle, unless more pressing work is necessary.
Unless the plan is build spearman here, switch to temple. it needs 30 turns, which I guess is the cap. They increase pop in 10 turns...perfect, we should be able to pop rush it as well to help avoid flip.
|
|
|  |
 |
|
jdjdjd
|
 |
of España
May 2002 time: 00:22
|
|
Orders for Ile de Rose
Paris 210 BC
switch worker to work NE or N tile.
Maintain until pop increases in 9 turns, then we should be able to pop rush temple, temple will need 17 turns.
Marseilles 210 BC
No change. We need some one to garrison city and quell one resistor. Switch to temple, assuming SMC is Ok with that, else to whatever he wants.
190 BC or any turn where the resistance ends, if worker is content, set him to work East mine tile. If worker is unhappy, set him to taxman.
Maintain this for 9 more turns after 190 BC, when pop increases and we can pop rush temple.
Last edited by jdjdjd on 30-08-2002 at 18:11
|
|
|  |
All times are GMT. The time now is 05:22. Apolyton Time is 00:22. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|