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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Other Games > Master of Orion I/II > Any programmers here??? Mod needs some help.
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Twin Tattoo is offline Twin Tattoo
Settler

Jun 2002
time: 23:22
  Old Post 27-08-2002 23:49
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#1 Report this post to a moderator
Any programmers here??? Mod needs some help. Increase Your PM Length

The following link...

http://www.masteroforion2.com/cgi-b...l?board=Mod.132

...will take you to some mod suggestions I'd like to see come into existence for MOO2. They're the ones submitted by Twin Tattoo. Unfortunately, the people that run the board say they need programmers to do them. If you're a programmer, could you take a look at them? Ideally, volunteer to whip them up? Or, at least, start (or join) the discussion on how they could be programmed? Thanks!

ShuShu is offline ShuShu
Chieftain
Chicago, Il.
Jan 2002
time: 05:22
  Old Post 30-10-2002 20:53
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#2 Report this post to a moderator
I am assuming age is at work here... Got spare money?

... so I will be nice...

They did not say that they need programmers to make the MODs, they said they were not programmers.

The bigger point was that they are limited in what changes they can make, to parameter changes.

When a company releases a game they release an executable(s) and data files. Many of the data files are easily modified with free tools like the windows text editor, and windows paint program.

Other files may be editable with more powerful but common tools like a spreadsheat or proffessional grade graphics program.

The executable is not directly editable. Simple changes like bypassing copy protection can be implemented using a debbugger, but more complex changes requiring integrated changes in more than one location require that the entire program be reverse engineered and rewritten. Nobody is going to formally do that with MOOII.

Unofficially however, there are many games similar to the MOO series out there that have reverse engineered MOO. Moo itself is based on an earlier game, however I think the MOO developers had access to the source code so they did not have to reverse engineer.

The bottom line is that the response to your request was that you would need access to the source code to make the changes you requested. And that access does not exist.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:22
  Old Post 30-10-2002 22:28
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#3 Report this post to a moderator
Support Apolyton buy from Amazon

The earlier game was Starlords and Steve Bracia wrote both.

Urban Ranger is offline Urban Ranger
Apolyton Duke of Off-Topic

Donate to the Red Cross
The City State of Noosphere, CPA special envoy
May 1999
time: 13:22
  Old Post 13-11-2002 10:48
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#4 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

Starlords?

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:22
  Old Post 13-11-2002 12:31
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#5 Report this post to a moderator
Got spare money?

Yes it is availble on some web for free. It was not sold in store (I think). do a search. If you have trouble and care post and I will look for it.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:22
  Old Post 13-11-2002 12:32
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#6 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

It was the game Steve submitted and was basically changed a bit and became Moo.

Twin Tattoo is offline Twin Tattoo
Settler

Jun 2002
time: 23:22
  Old Post 13-11-2002 13:09
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#7 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

Hmmm. I don't suppose there's programs out there that would enable one to slap together an improved version of MOO2 as I outlined at:

http://www.masteroforion2.com/cgi-b...l?board=Mod.132

Would there be? If so, could someone point me to them? Or does all these games have to be built from (code) scratch?

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