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Bad F-Line
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The City of Lost Angels
Nov 2002 time: 21:22
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I agree with Azazel about territoriality - nothing ticks me off more than when my neighbors send a galleon with a settler in it blithely sailing into my mainland, plunking down a city, totally oblivious to the fury that awaits them for invading my turf...
No one really wins the prize for most gracious , but I think I've had the least trouble out of the Iroquois and the Indians - but even they will stab you in the back if they get the right offer... normally peaceful civs will get dragged into war before you know it...
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Lord Merciless
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They are all a**holes.
On Deity level, you can't afford to give any civ some slacks. Basically, you have to mess everyone up or they will beat you in Space Race.
On Emperor level, it's possible to settle down peacefully after wiping 1/3 of the civs out or having 2x the landmass of your next competitor.
At lower difficult levels, Chinese, Indians, French, and Iroquois are generally ok.
The worst neighbors are Romans, Germans, and Persians.
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Jethro83
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Newcastle, Australia
Mar 2002 time: 15:22
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I also hate the Persians with a passion. However, instead of hoping they don't appear, I actually hope they DO appear near me at the beginning of each game. That way, I can have the ultimate pleasure of kicking Xerxes' skull around like a football. Since my early army is mostly horsemen, I can use my army's mobility, the Persian army's lack of mobility and defensive power to my advantage.
Then when they do push their luck with me, there will be no mercy. Only justice.
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peterfharris
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Sydney, Australia
May 1999 time: 05:22
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Umh, there seems to be no such thing as a friendly civ. Perhaps they remain friendly while you are giving them so much that you hurt yourself but sooner or later all of them turn on you regardless of your actions.
EDIT paragraph deleted.
The best strategy, so far as I can tell, is that of a bloodthirsty and ruthless warmonger (exactly the sort of game I most dislike unfortunately). You often must fight for land and tech and the AI aggression is utterly vicious (the AI will trade techs among themselves very quickly so you may not have enough gold to offer them for techs so you need brute force). A civilised perfectionist strategy seems distinctly suboptimal.
I so wish there was a peaceful option in this game (eg the AI will NEVER attack first). Umh, I suppose someone will point out that there are peaceful pathways to victory. Those peaceful pathways tend to involve awesome amounts of violence along the way.
Last edited by peterfharris on 02-12-2002 at 10:58
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High_Lord
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Potsburg, Upper Bongolia
Sep 2002 time: 23:22
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Germany never wants to trade me for my goods, always demands tribute just so I will refuse and they can War plus Bismarck has that old man smell...
India is ok but if they get too big Ghandi is just as big an A-hole as anyone....
Persia...I HATE XERXES!!!!
Hammurabi is a wuss that I usually destroy early ancient if my neighbor...
Russia and China are big and stupid, always bluffing for tributes...Zulu are very strong willed even when beaten down Very far...Aztecs are pretty saucy when they are far away from you...
America...Abe is perhaps one of the sneakiest s.o.b's in my games...I have been sneak attacked the most by America than by any other AI (second would be Germany) and they are usually always polite or EVEN gracious the turn that they attack....
Japan is usually nice to me...France is ok if they are very big and ahead of me they dont care to whip me...Rome is mostly cool they never get very big in my games...Iriquois bluff a lot if they are big but usually do nothing...Greece , I will agree that ol Alex doesnt demand stuff much of the time, probably one of the most CIVILIZED in the game...but overall the Civ that is usually the most compliant and trustworthy throughout the ages , for me, is ENGLAND--
but of course as has been pointed out repeatedly , the situation can vary with the size and relative strength of nations, their placement, resources, difficulty,game settings and so on...answers to this thread probably tell more just of playing styles and Preferences than AI diplomatic tendancies
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