 |
|  |
 |
|
des-esseintes
|
|
I think nukes are too ***** as is. They should have a much worse effect, to both the enemy and the environment. They shouldnt cause normal pollution, but Radiation Poisoning. Like the normal graphic, with a green palette or something.
1. It counts twice, or thrice as much as normal pollution in Global Warming rolls.
2. When units enter a "hot" square, they die.
3. It cannot be cleaned up by workers, cos the workers die too 
4. After like 10 years or something, it is normalized and turns into standard pollution.
5. A city should lose some of its population every [amount] of turns if one of the squares inside its borders is radioactive.
6. There should also be some kind of Rad-Shielded units that can pass through radioactivity unharmed. And neutronium bombs, which cost more than standard nukes, but have the added pro/con of no radioactivity, just standard pollution.
7. What do y'all think.
|
|
|  |
 |
|
Solver
|
|
Apolyton Duke Of Something
|
 |
Latvia, Riga
Sep 2000 time: 07:22
|
|
It has been discussed and mentioned before as one of the best ideas orientated towards improving Nukes, which really need major improvements. Radiation generally shouldn't kill units at once, but could have deducting some health. Radioctive cities lose population, yeah, all of that... however, strong nukes, like they should be, also need a counter, so that you wouldn't want to use them always. For instance, it would be wise to make it so that your allies go mad on you for using nukes - as it is, allied civs are happy if you nuke a mutual foe.
|
|
|  |
All times are GMT. The time now is 05:22. Apolyton Time is 00:22. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|