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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Radiation Poisoning
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des-esseintes is offline des-esseintes
Chieftain

Aug 2002
time: 05:22
  Old Post 28-08-2002 19:11
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Radiation Poisoning Support Apolyton, buy Civilization 2

I think nukes are too ***** as is. They should have a much worse effect, to both the enemy and the environment. They shouldnt cause normal pollution, but Radiation Poisoning. Like the normal graphic, with a green palette or something.

1. It counts twice, or thrice as much as normal pollution in Global Warming rolls.

2. When units enter a "hot" square, they die.

3. It cannot be cleaned up by workers, cos the workers die too

4. After like 10 years or something, it is normalized and turns into standard pollution.

5. A city should lose some of its population every [amount] of turns if one of the squares inside its borders is radioactive.

6. There should also be some kind of Rad-Shielded units that can pass through radioactivity unharmed. And neutronium bombs, which cost more than standard nukes, but have the added pro/con of no radioactivity, just standard pollution.

7. What do y'all think.

Gangerolf is offline Gangerolf
Prince
huuhh
May 2001
time: 06:22
  Old Post 28-08-2002 19:23
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quote:
3. It cannot be cleaned up by workers, cos the workers die too



nah, it should be possible to clean it up. it's not like the tile turns into plains of steeming lava after a good nuking.

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:22
  Old Post 28-08-2002 19:24 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
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It has been discussed and mentioned before as one of the best ideas orientated towards improving Nukes, which really need major improvements. Radiation generally shouldn't kill units at once, but could have deducting some health. Radioctive cities lose population, yeah, all of that... however, strong nukes, like they should be, also need a counter, so that you wouldn't want to use them always. For instance, it would be wise to make it so that your allies go mad on you for using nukes - as it is, allied civs are happy if you nuke a mutual foe.

des-esseintes is offline des-esseintes
Chieftain

Aug 2002
time: 05:22
  Old Post 28-08-2002 19:25
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I think, after you nuke a country and conquer them, it shoul be possible to take the radioactive glass out of their land and make pallace walls out of it

Jawa Jocky is offline Jawa Jocky
Prince
Seattle, WA
Dec 2001
time: 21:22
  Old Post 28-08-2002 23:52
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Re: Radiation Poisoning Suffering from ads?

quote:
Originally posted by des-esseintes
And neutronium bombs, which cost more than standard nukes, but have the added pro/con of no radioactivity, just standard pollution.


Nuetron bombs have just as much radiation as other types of H-bombs. The radiation is actually designed to penetrate further through barriers (like shielding on a tank). Scientific American actually had some very inforamtive articles on nuclear weapons a few years ago.

The nuetron bomb as a clean nuclear weapon is just a myth.

I did like your other suggestions.

Edit remove link to Scientific American, they didn't have the articles I was thinking about online.

Level is offline Level
Warlord
Utah, USA
May 2002
time: 22:22
  Old Post 29-08-2002 19:41
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Lose 30 kilos (of popups)

For a while nukes had the odd side affect of making your units attack each other, but this bug was fixed.

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