Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-Democracy Game-Archive > Trade with the Russians-(Apolotonia becomes Expansionist)
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
GhengisFarb is offline GhengisFarb
Deity
I want my HAMBURGERS!!
May 2002
time: 23:22
  Old Post 31-08-2002 21:55 Visit GhengisFarb's homepage!
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Trade with the Russians-(Apolotonia becomes Expansionist) Avatar Enlargement: We've got the solution

This requires effort, but assuming we have a galley left over we could invest a settler and establish a trading post city at the location shown. Build one road on the hill and a harbor in the city and we gain an iron resource, and instant trade with the Russians.

Potential trade with other civs as the AI likes roads but rarely builds harbors where they will open trade routes. The cost of building the trading post will be gained many times over in the sell of dyes, and even the sell of iron.

Strategically, we become the trade link. Your civ goes to war with us and trade routes are severed. Any luxuries cease flowing. Cities go into chaos. Muwhahahahahhaha!

Attachment: tradpost.gif
This has been downloaded 44 time(s).

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:22
  Old Post 31-08-2002 21:59
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton

I routinely do this in my games. The AI's refusal to build harbors bugs me to no end.

MrWhereItsAt is offline MrWhereItsAt
Emperor
New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001
time: 17:22
  Old Post 31-08-2002 22:01
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

Interesting, if a little longterm. We have not only to free and use the ship, but also a settler and a Spearman. Also we must build a harbour, which will either take a long time in this corrupt city or some short time after we finally go Monarchic. Once the French war is done, we must make as much money out of the luxuries we have as possible, and this sounds like a good way of going about it.

GhengisFarb is offline GhengisFarb
Deity
I want my HAMBURGERS!!
May 2002
time: 23:22
  Old Post 31-08-2002 22:01 Visit GhengisFarb's homepage!
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Increase Your PM Length

quote:
Originally posted by skywalker
I routinely do this in my games. The AI's refusal to build harbors bugs me to no end.

You and me both. I feel like I'm their older brother guiding them along and giving them little bits of help to keep the game going.

MWIA-

Even if we just go down there start a harbor for one turn and buy the rest of it. We could give it to the Russians and still have trade. They're just too stupid to build a harbor themselves.

Shiber is offline Shiber
Emperor
Haifa, Israel
Jul 2002
time: 07:22
  Old Post 31-08-2002 22:18
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

Hmm...
Yes, this looks like a sound plan. However I doubt the city planners will approve the construction of a settler for this since they think filling in the gaps left after the French campaign is a higher priority (and frankly, so do I).
To sum up I like your plan and I'd like to see it carried out after we're done filling-in the gaps within our own territory.

Btw, kudos on the originality!

Aro is offline Aro
Emperor
Ipanema
Jul 2002
time: 02:22
  Old Post 31-08-2002 22:20 Visit Aro's homepage!
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton or Terrorists Win

It's an excellent idea. We'll need a temple at least, to prevent the cultural flip.

GhengisFarb is offline GhengisFarb
Deity
I want my HAMBURGERS!!
May 2002
time: 23:22
  Old Post 31-08-2002 22:23 Visit GhengisFarb's homepage!
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton, buy Civilization 2

quote:
Originally posted by Shiber
Hmm...
Yes, this looks like a sound plan. However I doubt the city planners will approve the construction of a settler for this since they think filling in the gaps left after the French campaign is a higher priority (and frankly, so do I).
To sum up I like your plan and I'd like to see it carried out after we're done filling-in the gaps within our own territory.

Btw, kudos on the originality!

I'm hoping there aren't any gaps to fill. We could sacrifice the trading post to culture flip (the harbor would still be there) and we get Chartres, Rheims, and Munich from culture flips. 3 settlers would cost us the combined poulation of 2 Core cities as the three aformentioned cities are "untakeable" only razeable.

Shiber is offline Shiber
Emperor
Haifa, Israel
Jul 2002
time: 07:22
  Old Post 31-08-2002 22:38
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Full PM-box? Change here!

quote:
Originally posted by GhengisFarb
I'm hoping there aren't any gaps to fill. We could sacrifice the trading post to culture flip (the harbor would still be there)


I agree, though I would rather keep it. It may not be very productive for us since it's so far away from our capital but it'll be very useful to the Russians.
By the way, I suggest that we make two trips with the galley: one to transport a settler and a veteran spearman to the Russian shore and another to transport a worker and possibly another spearman. The worker should begin working on the road immediately and once it's done it should join the town to help speed the construction of a harbor and later a temple.

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:22
  Old Post 31-08-2002 23:15
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Got spare money?

We don't need to sacrifice it to culture flip. We could GIVE it to the Russians, who would a) like us more and b) become stronger because of it. In fact, we should probably build some stuff in there so they get a good city.

GhengisFarb is offline GhengisFarb
Deity
I want my HAMBURGERS!!
May 2002
time: 23:22
  Old Post 31-08-2002 23:18 Visit GhengisFarb's homepage!
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Well, it would have an iron resource...........
and a shield producing grassland.

I propose naming it "Port Vodka"

OPD is offline OPD
King
Birmingham UK
Jun 2002
time: 05:22
  Old Post 31-08-2002 23:21
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

quote:
Originally posted by GhengisFarb
and we get Chartres, Rheims, and Munich from culture flips.


Don't hold your breathe.

Munich maybe but I wouldn't be prepared to wait. As for Rheims and Chartes I can't see that happening at all.

Even if we were to build more cities right on the edge of their borders it would still take an age.

GhengisFarb is offline GhengisFarb
Deity
I want my HAMBURGERS!!
May 2002
time: 23:22
  Old Post 31-08-2002 23:25 Visit GhengisFarb's homepage!
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Avatar Enlargement: We've got the solution

quote:
Originally posted by OPD
Don't hold your breathe.

Munich maybe but I wouldn't be prepared to wait. As for Rheims and Chartes I can't see that happening at all.

Even if we were to build more cities right on the edge of their borders it would still take an age.

Oh I'd rather wait for them to hit size 2 when we can take them instead of razing them. Then the settlers proposed to fill the gaps could be used for something more useful.

Shiber is offline Shiber
Emperor
Haifa, Israel
Jul 2002
time: 07:22
  Old Post 01-09-2002 00:07
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Support Apolyton, buy Call to Power 2

quote:
Originally posted by GhengisFarb
I propose naming it "Port Vodka"


Shiber is offline Shiber
Emperor
Haifa, Israel
Jul 2002
time: 07:22
  Old Post 01-09-2002 00:16
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Get a bigger avatar today!

/\
||
Isn't he ugly?

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:22
  Old Post 01-09-2002 00:38 Visit panag's homepage!
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

hi ,

great , lets go for it

have a nice day

GhengisFarb is offline GhengisFarb
Deity
I want my HAMBURGERS!!
May 2002
time: 23:22
  Old Post 01-09-2002 04:40 Visit GhengisFarb's homepage!
Edit/Delete Message Reply w/Quote
#16 Report this post to a moderator
Remove this text

quote:
Originally posted by Shiber
/\
||
Isn't he ugly?

What is it a smilie "Critter" from the movies?

Sheik is offline Sheik
King

May 2002
time: 00:22
  Old Post 01-09-2002 04:44
Edit/Delete Message Reply w/Quote
#17 Report this post to a moderator
Get a bigger avatar today!

This is a great idea. And Port Vodka is a fine name.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:22.
Apolyton Time is 00:22.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0496 seconds (88.64% PHP - 11.36% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net