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MrWhereItsAt
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New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001 time: 17:22
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Things were slow from the sheer amount of things to do. Even relying solely on the Ministers and others there for the orders, I had to read them, in some cases confirm or wait for various discussions to be concluded, switch to Civ, then carry them out, switch back, then change colour, report the moves in both rooms, change colour again if necessary.... and that's ONE move.
The techwhoring took place without any real need for orders - just "get what you can" more or less, and even that took me about 10 minutes, as I had to negotiate with each civ, get what I could, then when I was done with all of them, I needed to do it all again to offer what I had just got.
The slowness results from this being a damn busy time, and it MAY be possible that, when all we are moving is workers, turnchats could be done (if being rather dull for all concerned) at the same speed they used to be done. It is clear that warchats may be impossible except for certain key times. 
With chats, I could do all the boring shifting sh*t around, and when there is an attack to do I post the save and evereyone who can gets to attack as well. That way all the dull shite of the game is just done by me, and the more interesting ass-whooping gets to be done by all. What do you all think of this?
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MrWhereItsAt
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New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001 time: 17:22
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Another idea: the basic purpose of a chat was so that all who wanted could make the same moves as the President simultaneously. This requires the Prez to post what they are doing each time. This was one of my biggest worries. Instead of the tedious copy/paste job I had to do each time there was a troop movement to make, could the Ministers NUMBER their orders? That way we need to have one official FINAL set of orders for each Minister, and all I need to do is type in "PW 2" instead of "Workers E of Apolytonia N, E, E". If anyone gets puzzled or hasn't the ability to have the orders thread up on screen, they can ask someone who has the time to answer them for the specific orders.
Sometimes little slipups creep into orders (like NE instead of NW), but these should be obvious enough when going through at least the Minister and the Prez, so shouldn't be any problem, especially with a pre-turnchat.
To summarise what I get out of everyone's posts:
1. Keep going with turnchats (I intend to do them on the weekend, the mid-week one MUST be a turnthread for me - this also means the game will progress a little if the next chat still doesn't work)
2. Have a pre-turnchat to flesh out orders with all Ministers/appointed Deputies who can turn up. I would ask that a representative for each Ministry be there. Any Deputies need not have any power, they would just have the orders for a Ministry in front of them, let us know what they are, and take down any possible alterations/clarifications for the Minister to deal with when they can. When should these be held? Do we need them before the turnthread as well?
3. I only report significant developments in the chat. This is a little tricky as I think I still need to post what I'm doing so that playing along is possible. If we used numbered orders as I mention above, this would speed things up. At the turn end, I could mention only the important developments (only certain troop movements, any WoW construction, wars, alliances etc.). As we have preserve random seed on, any playing with v1.21 shuld see the exact same things as I do, so any detailed looking about could be done by others (not really necessary anyway).
These are the three main ideas I see out of this thread to date, so thanks to all who have contributed them thus far.
Someone tell me if I am wrong in any of these thoughts, and if you have some ideas to add, please, PLEASE do so.

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disorganizer
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Bavaria (Fanatika)
Jun 2002 time: 05:22
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What if you dont have to post all your moves? You could instead post a save at the forum after each end of a turn. This would enable all people to download it and see what you do without maybe missed instructions and things.
Also, i think the chat must be stopped if instructions run out. All instructions have to be layed out and planned far beforehand, so only unforseeable things will need intervention in the chat.
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wervdon
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It seems to me any turnchat/thread with alot of tech/trade whoring in it ends up being a slow one. I haven't been to one yet, so I dont know from experience, but looking at the reports combined with when there are complaints it seems that way.
If so the best solution might be to just allow "mini-turns" between real turns where nothing but diplomacy can be done before the actual turn chat so the slow stuff is out of the way.
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UnOrthOdOx
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Hello....
Jun 2002 time: 22:22
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quote: Originally posted by adaMada
Only one thing...
UnOrthO was talking about a new system of organization for orders in the other thread (http://www.apolyton.net/forums/show...673#post1260027 and following discussion). I think his idea, coupled with yours about the number, and perhaps coupled with the following discussion (including ideas about a really snazzy way of doing html tables to make some orders clearer) would make the best final result.
Also, I think that each deupty minister's power should be stated by the minister before the chat. For instance, if the minister is out of town and the deputy is acting as the minister, then he (or she ) should have the minister's full power. On the other hand, if the Deputy is simply acting as a conduit for the Minister's orders, then he or she should only be able to order exactly what the minister's orders show.
Just a few thoughts...
-- adaMada |
I determined the tables would get too huge for all orders and will only work with some positions.
I have a sample up here. I could go through and number them easily enough, so MrWIA or myself would just have to report:
Moving A:1
Moving A:2
Moving B:1
Moving B:2
Conducting trade phase 1: Results
Trade Phase 2: Results
End of turn, anything else from the people?
Next turn.
Moving A:1
etc...
This would require those attending the chats and wanting to play along to have a copy of the orders on hand, but should speed things right along, and it makes a checklist for whomever is playing.
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wervdon
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Well this is a different idea from anything which ive heard and Im not sure how viable it is, but I thought id throw it out there anyways.
We could abandon the idea of only the president plays the game and only during turn threads/turn chats altogether and let each minister play his part of the turn on a set schedule then post the save for the next minister along with a sumary of his part of the turn and/or any requests for other ministers.
For example, on Sunday the city planner gives orders to all the cities and posts the save. Then on Monday the SMC moves all military units or waits with units he has no specific plans for then posts his save. On Tuesday the Foreign minister handles all diplomacy and posts the save for the next minister. On Wednesday the public works minister moves all workers or waits with ones without any specific purpose, etc. Then finally the president gets the save and finishes the moves for any units not having taken their move yet as he sees fit and ends the turn (and if needed caries out our science advisors orders). Then the next turn can begin for the city planner, etc.
Of course the above is just an example and I might of left some of our ministers out, and we'd probally want to do more than one turn in 5 days like that or such, so it might just go in succession as fast as the ministers get around to their duties. (ie, the SMC knows he always goes after the city planner so if he sees the city planners report with his save, he can go, then the foreign minister knows he can go etc)
It would definately require more organization than we have now to make that work with any sustainable rythm, but like I said Im just trying to propose something that hasn't been thrown out there yet.
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disorganizer
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Bavaria (Fanatika)
Jun 2002 time: 05:22
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Why dont you then do it on the same day in chat?
Like all ministers pass the save on among each other via the forum. The last one is the pres and he really starts the chat then.
The daily approach will need the citizens interested in the chat itself to be in there every single day ;-)
Sounds like a succession game :-P
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