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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ2-General/Help-Archive > Leonardo's Workshop question
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Ssi-Ruuk7 is offline Ssi-Ruuk7
Settler

Aug 2002
time: 21:22
  Old Post 02-09-2002 10:05
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#1 Report this post to a moderator
Leonardo's Workshop question Lose 30 kilos (of popups)

Is there a way to make Leonardo's Workshop continually upgrade units all the way through to the modern time? I'm using HiRes mod pack with the WWII senario. I have so many regular tanks that I would like to be upgraded to Heavy Armor. Thanks in advance.

Scouse Gits is offline Scouse Gits

Emperor
Liverpool, United Kingdom
Nov 1999
time: 05:22
  Old Post 02-09-2002 14:57 Visit Scouse Gits<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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#2 Report this post to a moderator
Enter the AD-FREE zone

A very good question to which I do not know the answer, but have you tried changing the expiration technology on the workshop in the rules.txt file from its current setting of Aut to nil which would stop the WoW from expiring?

SG[1] on a flying visit....

Vlad Antlerkov is offline Vlad Antlerkov
King
Do you have Matt Stairs in your house?
Mar 1999
time: 23:22
  Old Post 02-09-2002 16:35 Visit Vlad Antlerkov's homepage!
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#3 Report this post to a moderator
Put an end to popups!

Even then, it would only work if the obsolete tech for regular tanks is the same as the preq tech for heavy armor. Once you make sure of that, get a tech advance (even future techs work fine).

Remember, if those tanks are veterans, upgrading will cause them to revert to non-veteran status.

LDiCesare is offline LDiCesare
King
La Ferté sous Jouarre France
Jan 2001
time: 05:22
  Old Post 03-09-2002 00:16
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#4 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

I thought the unit you upgraded to had to follow the unit you upgraded from in the list of units for it to be done automatically? That is, be the first non obsolete unit following your unit in the rules.txt list.

Mercator is offline Mercator
King
Sorekara no Nanimo
Jan 1970
time: 06:22
  Old Post 03-09-2002 01:22 Visit Mercator's homepage!
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Enter the AD-FREE zone

Nope, it's as SG[1] and Vlad said...
But both units should also have the same roles (attack, defense, air superiority and the like).

Thoddy is offline Thoddy
Warlord
Hannover, Germany
Jan 2001
time: 06:22
  Old Post 03-09-2002 10:56 Visit Thoddy's homepage!
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#6 Report this post to a moderator
Lose 30 kilos (of popups)

Example.

Early Infantry,.........NP, 0 , 2.,0, 8a, 5d, 1h,1f, 7,0, 1 ,Gun, 000100001000000
Advanced Infantry,...FP, 0 , 2.,0, 12a, 8d, 1h,1f, 4,0, 1 , NP, 000100001000000
Late Infantry,.........Sth, 0 , 2.,0, 18a,12d, 1h,1f, 4,0, 1 , FP, 000100001000000
Modern Infantry,......no, 0 , 2.,0, 27a,18d, 1h,1f, 4,0, 1 ,Sth, 000100001000000

The ancessor unit became obsoelete when the prerequisite advance for the newer unit has been researched.

Last edited by Thoddy on 03-09-2002 at 11:02

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
Lord of the Ferrets
Jan 1970
time: 23:22
  Old Post 04-09-2002 17:39
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Support Apolyton, buy GURPS/ Alpha Centauri

Yes, it's like why horsemen won't upgrade to crusaders without chivalry since chivalry is what makes horsemen obsolete.

RAH

LDiCesare is offline LDiCesare
King
La Ferté sous Jouarre France
Jan 2001
time: 05:22
  Old Post 04-09-2002 20:56
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Remove this text

So

Advanced Infantry,...FP, 0 , 2.,0, 12a, 8d, 1h,1f, 4,0, 1 , NP, 000100001000000
Early Infantry,.........NP, 0 , 2.,0, 8a, 5d, 1h,1f, 7,0, 1 ,Gun, 000100001000000

in that order should work too?
Or was the auto upgrade only for orders in cities changing automatically?

Thoddy is offline Thoddy
Warlord
Hannover, Germany
Jan 2001
time: 06:22
  Old Post 05-09-2002 11:13 Visit Thoddy's homepage!
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#9 Report this post to a moderator
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yes, in that order the leonardo upgrademechanism works too.

And look also to the scenario league design tips.

http://sleague.apolyton.net/Guides/sldt_useunits.shtml

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