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mnbryan37
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Just to confuse the issue more, I have XP and have only had problems with crashes with Cradle, although I have not played a SAP game since using Cradle. I now am playing MedMod and have had no crashes yet.
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Turambar
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England
Apr 2002 time: 05:22
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I've XP and not had any crashes I think.
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Velociryx
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of Candle'Bre
Apr 1999 time: 05:22
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Hey guys, and apologies for the delay! Good thinkin on posting the save here....I shoulda thought of that myself before nuking it.... Ah well, I've decided then, to sit this month's game out from a formal submission standpoint, and play a couple more games just to help find any potential trouble spots.
WRT the capture/enslave option:
I successfully enslaved two cities without crashes. One other occasion, I chose the option to enslave and nothing happened, so I chose to expand my empire and it let me do that. In none of the above cases tho, was the city in question the LAST city in a given civ's empire.
I'm running WIN ME, with 256megs of ram, 800mhz processor. And now that I'm home, soon as I do a bit of catching up, I'm off to experiment with Cradle some more....gonna go for more of an island feel this round (to isolate me away from early conquests as much as possible), and see what happens....
-=Vel=-
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Velociryx
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of Candle'Bre
Apr 1999 time: 05:22
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No problems there....even when I tweaked the map settings toward islands, what I got was an uber continent surrounded BY islands, and a secondary continent as well....net result, I found myself on-continent with two others, but we all had plenty of room to expand. Of course, that didn't stop one of my rivals from coming into my turf anyways, capturing one city for a short time, and causing general mischief.
While I had embassies with a few folks, I noted that I was able to come from 14 techs behind to 8 techs behind, still with minimal terraforming (been building forts and watchtowers and roads, mostly....those Latifundias are nice, but expennnnnnnsive!)
Still having a blast, and nothing new to report as yet with regard to oddities, bugs, and the like!
-=Vel=-
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Shadow
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Brisbane, Australia.
Jun 1999 time: 15:22
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OK, somehow I managed to steal... hmmm, what was it called... the Gaia Controller technology. You know what I mean.
Anyways, so now I've got a way to win the game (aside from military domination). I build the Wonder required for Science Victory, Gaia Core in every city (51), 28% of planet covered in obelisks, and like 50+ Gaia Satellites.
No victory screen...
I just recently figured that perhaps it won't let me win 'cos I have a few techs left to research, would that be correct people???
I've got about 120years left until the end year, so I need to move quick!
My basic question is - what do I need to do to win a science victory from this point???
Cheers, Shadow.
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Dread_Doomfist
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Berlin
Aug 2002 time: 06:22
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quote: Originally posted by Shadow
Anyways, so now I've got a way to win the game (aside from military domination). I build the Wonder required for Science Victory, Gaia Core in every city (51), 28% of planet covered in obelisks, and like 50+ Gaia Satellites.
No victory screen...
My basic question is - what do I need to do to win a science victory from this point???
Cheers, Shadow. |
Many posts before, Hexagonia had post the current settings for win the game. I'm not really sure, but i think you need more obelisks to cover more then 28% of the planet. Maybe 70%.
DD
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Maquiladora
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Yeah you can build them in your allies territory and you can also place them on any tile(water included). It makes sense to me that any nation undertaking a huge scientific project would need to be one of the superpowers anyway.
If you build more Gaia satellites (maximum of 20) each obelisk will have a greater area of influence (says the patch readme)
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Shadow
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Brisbane, Australia.
Jun 1999 time: 15:22
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Tried your save Maq, no luck I'm afraid.
I was asked for a cease-fire by the pinks, I accepted, then it got stuck on the purples turn.
I tried rejecting it, it got stuck on the pinks turn.
A number of times I tried diplomacy with the purples to try to mess things around a bit... they never answered...
Strange that even though the turns stalled on certain AI's, I could still open the game menus and managers, check tiles, cities, units, info on anything... it was just that the AI turn had stalled. I let it sit for a few minutes in case the system was just thinking on it, but still nothing.
Sorry I couldn't help further, I dunno enough to trouble shoot anymore than that.
I think I'm just going to go back in my saves until I find one I can compress to under 500kb and post it as my official game. I'm pretty sure I'll be first on points anyway, even if it's not technically a proper victory of any kind.
Interesting to see how your game progressed too, your layout and areas of dominance are WAY different to mine...
Cheers, Shadow.
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Maquiladora
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I thought the deadline was the 3rd? I was still playing on and off, i must say i really feel like just starting a new game now though, ive been playing this one for 2 months. I dont know about finishing for the 3rd even. Ill see how much i can get through now.
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mnbryan37
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Nope. I gave up long ago.
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