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Keygen
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Athens, Hellas
Jan 2000 time: 07:12
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Have you emailed Mark to keep the new thread on top?
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Solver
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Apolyton Duke Of Something
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Latvia, Riga
Sep 2000 time: 07:12
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The amnesty period now is fine by me, but don't just have these too often.
I have done some calculations with the elimination rule, and came to interesting conclusions.
Eagles at War is a 8-player game. The first to lose there (I assume it will be Solver ), gets 21 defeat (7*3), and in average each would take at least 0.2 points. Basically, being the fist to lose in a game would always give a penalty of at least 1.5 points, I think. This is really nice to make others think twice before changing the status.
TheBirdMan,
I don't suggest you switch to unrated, that will drain your points in future, not now.
And yes, Quinns has mailed MarkG.
Franses,
My favorite footbal team is Brazil, and only then the Dutch. It was awesome to see how the Dutch do their penalty kicks in Netherlands vs. Italy match in Euro 2000 .
------------------
Solver - http://www.aok.20m.com
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quinns
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To all rated players:
Please post your intent to change status in any game to the following thread:
Switch to Unrated Status
Quinns
[This message has been edited by quinns (edited February 06, 2001).]
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quinns
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"Love Conquers?" Turn 79 Power Graph Results:
Mobius, Stavros, Rick Elkins, St Jon, Quinns, The True Demosthenes.
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quinns
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I had to say that Solver, and we "must" follow that in the future. Otherwise the rule becomes a joke. They will say, "Oh, I see how it works, you give an AMNESTY when your friends are doing poorly in a game, let them get out unpunished, then re-enforce it when it is convenient for you ... THAT'S NOT FAIR!".
No, we must mean it when we state this "No more amnesties" rule. It is important in maintaining the integrity of the system.
Quinns
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Keygen
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Athens, Hellas
Jan 2000 time: 07:12
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quote: Originally posted by quinns on 02-07-2001 04:30 PM
Regarding proposal 1) I don't think we should do that as it might encourage some unrated players to intentionally become very weak in order to boost the ratings of the rated player(s) without penalty to the unrated player. Then, to return the favor, the players could switch positions in another game to "artificially" boost their ratings. Confusing scenario, I know, but it could very well happen.
[This message has been edited by quinns (edited February 07, 2001).] |
That could happened anyway regardless of whether an unrated player would "participate" in the modulation of each rated player's score.
I mean even with the current rules an unrated player could give his cities to a rated player and both get benefit from that anyway.
Maybe I wasn't clear enough on the 1st point.
Currently only the rated players are been calculated in the formula and from the wins and losts they lose or gain points. We can calculate the unrated players in the formula too. So if an unrated player is on the top of a game all the other players should suffer points, if an unrated player is at the last position everyone should gain points by that, etc.
quote: Originally posted by quinns on 02-07-2001 04:30 PM
Re: proposal 2) Very inflexible. I have personally entered two games that are now rated (Love Conquers? and Fixed Game) that were past turn 20 when I joined. Both were somewhat even when I took over. I think that becoming rated may be part of the reason people like to join games. This proposed rule locks out a lot of people from the ratings. I know what you are saying though, because Mobius brought up the same point earlier. One way to prevent players from becoming "rated" in games where they had nothing to do with the position, is to allow the other rated players in the game to "vote" on whether that person should be able to take over in a "rated" status or not.
[This message has been edited by quinns (edited February 07, 2001).] |
Accually I though about it. I don't thing that this would discourage other people of subing in a game. Many players were subing a long time before the ratings come out.
I know that it would keep some players out of the ratings although they would like to get rated but the system itself do not permit players from withdrawing from a game as they would suffer many points for such a desicion. So probably they won't be many free vacancies anyway .
It's very inbalance players taking over civilizations that have been developed by other players. It does not reflects the true ability of a player.
If this point is accepted I would recommend not to apply it yet as we should first test whether the system prevents rated players from resignation otherwise it will fail.
And Mobious just agreed with me in this point on an earlier post of mine! He knew what I was meant in the first place .
quote: Originally posted by quinns on 02-07-2001 04:30 PM
Re: proposal 3) I think we already cover this. That is, the rated player who is the owner at turn *0 gets credited at the turn *9 mark regardless of what subs took control during that period from *1 to *9.
[This message has been edited by quinns (edited February 07, 2001).] |
Though it's not fair to rate turns which have been played from another player three or four times it won't make any difference anyway but if we are talking for subing a rated for a month that could mean 15-20 turns!!!
[This message has been edited by Keygen (edited February 07, 2001).]
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quinns
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You are absolutely right Keygen, and you will see that I have modified my earlier post, already.
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Franses
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Do you really believe that there are people around that will do this, quinns/Keygen? We would all know they did and what would they do it for? They are not getting rich, they are not getting famous. They are just spoiling the fun of the other 20+ players who would not like them for it and... we all know that cheating in PBEM is easy and much more difficult to discover. So if a person wants to be first in the rating, he would cheat. He would not go through all the trouble that is mentioned in the posts before this one.
We trust eachother to play honest. Well the above is dishonest. If somebody wants to be like that, let him.
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Franses
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quinns, you asked whether we like the rating. Well, I do. So I would appreciate if you continue. I suppose everyone who is rated is of a similar opionion.
However, discussing the rating system is also fun. Do not take the criticism too serious. People always tend to criticize. If we stop liking it we will probably stop being rated. Perhaps that is a good measure for you whether your work is appreciated or not.
Franses
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Keygen
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Athens, Hellas
Jan 2000 time: 07:12
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I won't adduce any additional explanation or try to persuade farther more.
I just want to reply on two points of Quinns answer.
quote: Originally posted by quinns on 02-08-2001 12:51 PM
Let's use Paul's last "Monkey 1" example to help explain why Keygen's proposal would cause unfairness in the system (though it may not be intentional).
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There is no "may" Quinns. There is defenetely no intention at all. For God's sake I am about to start 4 games wich will be rated!
quote: Originally posted by quinns on 02-08-2001 12:51 PM
What happens is that the more games that someone plays, the higher their rating goes. This is not intentional cheating from players, this is just what happens. It is not fair that someone's rating should increase greatly just because they have time to play 10 rated games at once, while another player only has time to play 2 games at a time. Even though those two games could be against much better players than the ten games the other player is participating in.
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What!?!?!?!
This is already happening Quinns!!!
That's why I had proposed to a previous post on the first page of this thread that the scores should come from the average of each independed score of every game the player is involved.
Are you jocking me?
quote: Originally posted by quinns on 02-08-2001 12:51 PM
Keygen, the statistical model for this can get quite complex. Basically, if one player's rating goes up, another player's rating MUST GO DOWN by the same exact amount. This is crucial to the integrity of the system.
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I hope this has nothing to do with my "intensions" Quinns.
Common man don't give me that crap.
All I wanted to do is to make the system as better as possible according to my crisis on the subject.
Maybe I am totaly wrong but don't try to present me with irrelevant cases which are already existing by the way.
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