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Proteus_MST
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As for the Realism of Cruise Missiles sinking Ships:
There are certain types of Anti-Sub-Missiles.
They just deliver a Torpedo via Air to a Point near your Sub and the Torpedo then searches for your Sub upon entering water.
The american Navy for example has the ASROC but there are certain other States (such as China) which have their own Versions of Anti Sub Missiles.
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dworkin
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In the vicious sea battle currently rolling around my current game I've noticed you get a notification if you are about to ram a sub of a friendly nation and none for enemy subs. In fact, the reason for the second is that the AI has lost many galleons to my subs. Unless the loon is trying to get them...
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metalhead
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quote: Originally posted by Jaybe
metalhead,
Turning off animations: Having a reasonably quick computer that has a totally whimpy graphics card (i.e., none to speak of, and no AGP slot to boot), I turn off animations during my turn, but during warfare try to remember to turn them on between my turns so I can see what the enemy is doing.
Is it possible that another naval vessel ran into your sub, exposing it? I don't have a handle on whether that would be possible without your knowing with animation off (could you have just "missed it?"). |
My computer is a dinosaur these days, and having all animations on is way too annoying to me. There wasn't a battle with my sub before it got shot - I have had the AI run into my subs on occasion, and a battle ensues which always ends up with my sub being sunk. The most obvious answer would be that the nearby enemy sub had been patrolling the coastal waters and spotted my sub without me knowing it, but I don't know for sure. I wonder if anyone else has had a sub sunken by a cruise missile?
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