Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-Democracy Game-Archive > Notes on garrisons in the formerly French cities
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Shiber is offline Shiber
Emperor
Haifa, Israel
Jul 2002
time: 07:22
  Old Post 04-09-2002 21:21
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Notes on garrisons in the formerly French cities Help yourself to an AD-FREE life

We still have a lot of swordsmen garrisoning the formerly French cities. Rouen is garrisoned by a vet spearman, a wounded vet. swordsman and a wounded vet. archer. Here It Is is garrisoned by a vet. swordsman and a wounded vet. archer. Port Rouge is garrisoned by an elite spearman and a wounded vet. archer. Finally, Marseilles is garrisoned by a vet. swordsman and an elite swordsman!
I do realize the importance of garrisoning Marseilles with strong units that can also counter-attack but now that we can build pikemen, I suggest that we replace the elite swordsman with a pikeman and send the elite swordsman to where he's really needed, and replace the other swordsmen and archers with pikemen as well, once they're fully healed.

Btw: I wonder, why haven't our troops heal already? Is it because they're fortified and they only heal when they skip a turn or something?

Aro is offline Aro
Emperor
Ipanema
Jul 2002
time: 02:22
  Old Post 04-09-2002 21:40 Visit Aro's homepage!
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Got spare money?

IIRC, they must skip a turn, or two.

GodKing is offline GodKing
Emperor
Detroit
Feb 2002
time: 00:22
  Old Post 04-09-2002 21:54
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Browse Apolyton AD-FREE

They haven't healed? That is surprising b/c even when fortified they should heal 1 hp per turn, as long as they are not moving.

Aggie is offline Aggie
King
Of GOW's half of BOB
Jun 2002
time: 23:22
  Old Post 04-09-2002 22:06
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

The haven't healed because it took all the turns to position them, next turn or two they will be all healed.
I wanted them to get into position as soon as possible. since the danger of attack was minimal I figured they would have a chance to heal. Actually my orders did call for all the elite swords to go to east. But with the google of swordmen, they might have got lost in the shuffle. No biggie though. Well we need a barracks there too so our forces can upgrade the spears.
Aggie

Last edited by Aggie on 04-09-2002 at 22:12

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:22.
Apolyton Time is 00:22.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0293 seconds (87.75% PHP - 12.25% MySQL) with 30 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net