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jabberwockysr is offline jabberwockysr
Settler
Flint, Unfortunately
Aug 2002
time: 00:22
  Old Post 05-09-2002 21:30
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The joys of monopoly Support Apolyton buy from Amazon

I recently discovered how incredibly useful a monopoly in just one or two luxuries can be.

I started on the medium, isolated continent out of three continents with Germany, and conquered them in the late ancient age, giving me a monopoly in silk and furs, with enough to supply all of the remaining civs once I met them. Due to my isolation, I was getting behind in the tech race, so I beelined for navigation. When I met the other civs I traded gold and/or a tech for contact witht the rest, then traded away all of my spare luxuries for tech, gold, maps and goodwill (always nice to have everyone polite) after 40-60 turns of contact the AI civs finally got to navigation (I didn't want them visiting ME, so I hadn't given any of them more towards astronomy than I had to) The Aztecs launched a surprise attack once they got navigation (no surprise there). In response I contacted all of the civs the Aztec were trading with, and got a military alliance against the aztec and a nice amount of gold per turn for one or two of the luxuries they had no other access to. This in turn freed up the resources they had been trading to the aztec for me to snatch up. Unfortunately, I had to save before I had asked for the newly available luxuries, and forgot to trade for them when I loaded up again. The net result was a large amount of gold per turn and military alliance with every other civ for the price of resources I wasn't using anyway.

In addition, having my continent to myself assured me of multiple sources of saltpeter, which I gave to the aztecs weak neighbors, the americans, in order to provide sufficient distraction while I build up my revenge fleet.

This was on Regent, standard map size, does it work as well on higher levels/larger maps?

Last edited by jabberwockysr on 05-09-2002 at 21:37

Gangerolf is offline Gangerolf
Prince
huuhh
May 2001
time: 06:22
  Old Post 06-09-2002 04:58
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monopoly rocks

works well on large maps too afaik

Sheik is offline Sheik
King

May 2002
time: 00:22
  Old Post 06-09-2002 05:48
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It is always nice to have something no one else has. Do you guys find that a strategic resource monopoly is better than a luxury resource monopoly? I have never had a strategic reosurce monopoly with extra to trade.

Sean is offline Sean
Prince
Auckland, New Zealand.
Jan 2001
time: 05:22
  Old Post 06-09-2002 06:55
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Tired of ads?

I find the game encourages me to ruthlessly crush my neignours, instead (to get resources and luxuries) of trading.

jabberwockysr is offline jabberwockysr
Settler
Flint, Unfortunately
Aug 2002
time: 00:22
  Old Post 06-09-2002 18:22
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quote:
Originally posted by Sean
I find the game encourages me to ruthlessly crush my neignours, instead (to get resources and luxuries) of trading.


Of course you have to crush a neighbor or two first in order to GET the monopoly, but it is much easier to trade across the sea than to fight across it. I haven't yet read the thread on invading an AI continent, as I tend to avoid intercontinental warfare when I can.

My curiousity about the larger maps is about the possibility of getting a monopoly, as luxuries are less likely to be restricted to a small conquerable area

I don't think I've ever had a strategic resources monopoly except on tiny maps. If you can get an iron/coal/oil monopoly though... no powerful enemy units beyond riflemen sounds like heaven for a conquest victory

bbaws is offline bbaws
Warlord

Sep 2002
time: 05:22
  Old Post 07-09-2002 16:09
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In huge maps luxuries still quite often clump together in a smallish area. With one major war per era it's not hard to have supplies of every lux in your own territory and a monopoly on three or four of them. If you get to industrialization a bit earlier than the AIs you can also make a fair go at a coal grab. It's not really possible to deprive every empire of any coal but even denying two any extra to trade and the rest coal-less make a huge difference coal is something they will happily bend over for. It's handy to hold the AI back but it's far more fun to bleed them white for twenty turns then leave them without for a while then bleed them white again.

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:22
  Old Post 07-09-2002 19:21
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Re: The joys of monopoly Support Apolyton, buy GURPS/ Alpha Centauri

quote:
Originally posted by jabberwockysr
This was on Regent, standard map size, does it work as well on higher levels/larger maps?

You'd be unlikely to get the kind of tech lead where you can monopolise Navigation on the higher levels (the Lighthouse can help), but in my experience the principle of trading monopolies to catch up in tech works well in Monarch and Emperor.

GeneralTacticus is offline GeneralTacticus
Emperor
of Melbourne, Australia
Dec 2001
time: 15:22
  Old Post 08-09-2002 05:47
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Increase Your PM Length

quote:
It is always nice to have something no one else has. Do you guys find that a strategic resource monopoly is better than a luxury resource monopoly? I have never had a strategic reosurce monopoly with extra to trade.


Yes, however it is very hard to get one unless you're about to win anway.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:22
  Old Post 08-09-2002 07:35
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Full PM-box? Change here!

I would suspect an Editor involement in this.

Az is offline Az
King
MACEDONIA - It's the name of the sovereign country to the north of Greece
Apr 2000
time: 07:22
  Old Post 08-09-2002 17:21
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Lose 30 kilos (of popups)

one can aquire a monopoly in crucial strategic resources. For example, in any two continent map, as I've noticed, to have one continent in disarray , relatively, with the other being rather peaceful . If you live on the PEACEFUL continent you can muster the monopolization of Oil , which will practically seal the victory for you. In a certain game of mine, I've seen 3 civilizations conquer a large chunk of the continent (around a 2/3 ) and then , misteriously crumble, and die. What you have left is a rather weak continent , with maybe 2 or 3 relatively strong civilizations remaining on their feet. You see the oil? with a small number of surgical strikes, sometimes maybe 6 landings with infantry and settlers will do the trick. A tech lead in the swift discovery of refining will do wonders, btw.

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