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ArmaGeddin
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OK, I have a typical place in almost every game where I stall out. I have been reading the strategy tips on this board and they are great, but I still can't seem to get past this one place in my games. Here is the set up.....
Standard sized map with default starting options with difficulty set at the third one, I think its Warlord.
I start the game in REX, pushing out with settlers, and building troops so when I find that first AI civ I can clean up on him.
I set my science bar to 50% or 60% so I can get those tech. I need for expansion, and troops that I can't get from negotiations with the AI.
I get three or four cities started when I find the first civ. I negotiate with him to get what ever tech and contacts I can before I attack, then I launch my Archer / Spearmen attack on that civ. I win and either keep the cities, or destroy them based on population and placement. Sometimes I can renegotiate and get more tech and gold then wipe him out all together later on after pushing past him with my cities.
At about this point I should have contact with about everyone through negotiations, and I drop my science bar down to 0 while I buy up all the tech. and contacts I can.
I'm still in Depotism and I should have around 10 or more cities and I have the same technology level as everyone else minus maybe one tech. We are all getting close to the Middle Ages.
This is where I start to run into problems.....
REX is over. I have run out of room to expand either because of the terrain, or running into AI civs. I have plenty of troops, Swordsmen, Archers, and Spearmen. I may have one Wonder, maybe not, depends. My cities are starting to grow and expand, and I'm working on temples in my outside cities next to the AI. My outside cities don't have much production though and they can't build anything much at all even with 5 or 6 populations. I want to move my Palace to a more central location, but the cities I want to move it to have no production due to corruption so it would take forever to move it. I would like to build the Forbidden Palace out next to the AI so I can expand in that direction, but it would take for ever for the same reasons. Now the AI starts to catch up to me. My cities start to stagnate, and I stop expanding. Where should I go from here?
Should I switch to Monarchy?
How should I set my science bar? What factors do you take into account when setting it?
How the h*ll do I build a Palace in those corrupt cities more central to my empire?
How do I build the FP on the edge of my empire out by the AI so I can use the lack of corruption to expand into
them?
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Theseus

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The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002 time: 00:22
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My guess is that it comes down to happiness and gold.
How many luxuries do you typically have at this point? Are you exporting any? Are you using the luxury slider as well? Can you get towns into WLTKD?
Are you always playing catch up in tech? You need to learn to (at least sometimes) break away from whatever the AI civs are researching, and achieve a tech lead in at least one branch. An easy way to get guidance for this is to NOT research what the advisor recommends.
I assume you're building many, many roads (for commerce).
You definitely want to get into Monarchy or Republic ASAP. Partially for corruption, but also so that you can buy improvements.
So, many luxuries for happiness, Monarchy to lessen corruption and be able to buy improvements, and then extra gold from selling luxuries and techs... why is this important?
That gold will let you buy whatever you need to make towns / cities productive. Temples, Cathedrals, Colosseums, Marketplaces, Courthouses... You fill up a city with those, and you won;t have a problem.
Regarding the Palace and FP, there are a couple of great threads here and in General. You might want to try building the FP first, in a more optimal position (with decent productivity), and then later build a Palace elsewhere with a GL.
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ArmaGeddin
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"How many luxuries do you typically have at this point? Are you exporting any? Are you using the luxury slider as well? Can you get towns into WLTKD?"
At this point I don't yet have roads to the other civs so I cant export my luxuries yet, but I'm on my way to get those. Maybe I should be working on that sooner. I have never used the Luxury slider yet, so I don't know when to use it or how to use it.
"Are you always playing catch up in tech? You need to learn to (at least sometimes) break away from whatever the AI civs are researching, and achieve a tech lead in at least one branch. An easy way to get guidance for this is to NOT research what the advisor recommends. "
I can usualy get what ever tech I need, when I need it. I just take the slider and put in at 100% when I need a specific tech. The rest of the time im at 0% for the cash so I can buy all the rest.
"I assume you're building many, many roads (for commerce). "
Yes, I have tons of roads inside my empire to everything. I usualy put the workes on auto and let em go from just after I get 3 or 4 cities down. I only do specific tasks with workers that are not on auto.
"You definitely want to get into Monarchy or Republic ASAP. Partially for corruption, but also so that you can buy improvements"
This may be where i'm not moving fast enough. I usualy stay in Depotism untill I stop REX. Maybe I should move to Monarchy sooner....
"many luxuries for happiness"
I always get any Luxuries as soon as I can and I will destroy or take any AI city that has one within reach. I also make sure I build roads to them and have a city within reach of them.
"That gold will let you buy whatever you need to make towns / cities productive. Temples, Cathedrals, Colosseums, Marketplaces, Courthouses... You fill up a city with those, and you won;t have a problem"
I think this is my major problem. I am staying in Depotism to long and not getting into Monarchy fast enough. I usualy play a warlike civ, and I like large amounts of troops for attacks so I think Monarchy is best through the middle game until I stop the agression and settle down in the end game.
"Regarding the Palace and FP, there are a couple of great threads here and in General. You might want to try building the FP first, in a more optimal position (with decent productivity), and then later build a Palace elsewhere with a GL"
This is a MAJOR problem for me. I almost never get these built because of the lack of production in the outside cities to build them. I'm going to go read up on rush building these to see how I can get it done. I think this is a big problem because without the FP in the end game alot of cities will have really bad corruption, and without moving my Palace to a more central location the same thing is happening. This leaves me with only a few productive cities, and all the rest suck!
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Arrian
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Kneel before Grog!
Jul 2001 time: 00:22
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ArmaGeddin,
Forbidden Palace placement is crucial to the game. Lacking a Great Leader to rush the FP in a far-off (1 shield) city, you have a strategic choice to make. You can either 1) build the FP close to your capitol, say 2 cities out; or 2) bite the bullet and wait 200 turns for a FP farther out.
The advantage of #1 is that you will get some benifit to your empire relatively quickly, and if you are lucky enough, you can later move your Palace with a GL to optimize your empire. Waiting a full 200 turns for a FP, perfectly placed or not, seems like a bad idea to me. You will get more benifit from one close in that takes 50 turns to build.
Edit: you may find this thread interesting: http://apolyton.net/forums/showthre...&threadid=59349
Definitely get out of despotism ASAP. Being able to rushbuy improvements (such as say... courthouses) makes a huge difference, your overall corruption level will drop, and you will get rid of the despotic food/production penalties.
One more suggestion... if you wish to do more fighting, don't build any more archers or swordsmen. Switch over to horsemen. Keep your swords and archers, but horsemen are the wave of the future, because they upgrade to knights.
If you do not intend to fight more (I mean another war of conquest), get rid of all of your archers that aren't elite, and perhaps tone down the number of swords you have. Build a small horseman force for roving strategic defense, and stop there for now. Particularly if you wish to use Republic, unit support can be a killer.
-Arrian
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ArmaGeddin
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OK, Last night I put some of this thread into practice...
I started a game as China at Warlord difficulty level and restarted twice so I had a good starting position.
I went into REX and set my science slider to 10%. My science paths were first toward Iron Working and second Monarchy.
I build 4 cities and then attacked with an Archer rush the first AI city I could get to. After taking out the city I made peace and got a tech and some cash.
I traded cash with the AI for most of the early techs, but when I was one tech away from Monarchy I set the slider up to 100% and took a -6 cash flow for the 9 turns needed to get Monarchy, then reset the slider to 0% and changed governments.
By this time I had about 8 cities, and was pushing up against the AI on all sides. I continued to REX until all available land was used up and then went to war with the strongest AI opponent in near by.
Man, Monarchy makes a huge difference in infrastructure changes! Being able to build with cash is a life saver. I let the AI fill in cities around me and just took the ones I wanted. With the science slider at 0% I was takeing in over 100 coin a turn and buying anything I wanted.
I built the Great Library and the techs were comming in without spending money. I built it in my capital because that was where I had the most shields, and waited to cut down trees in the area until I started the project. Then I cut down 3 trees, and got the boost.
I built the FP in the next city over just like you all were telling me, and it worked great! I extended my cities with great shields out to about twice the number I had before.
I entered my Golden Age when I built my first Rider unit and took an AI city with it. Im now in full Rider and Pikeman production mode working toward cleaning up all the AI around me.
Now for the bad part... Japan has been killing off all the other AI civs, and has a larger empire than I do. The other AI civs are all small or medium sized, and I can clean them up when ever, but Japan is going to be a problem. They are expanding at about the same rate I am, but I have better cities than they do. They are my equal in tech.
OK, now on to my plan for victory.....
I think I will continue to keep my science slider at 0% until the Great Library benifit goes away. In that time I should be able to clean up most if not all the AI cities between my cities and Japan. When the Great Library goes away I will boost my science up to about 60% to 70% and start building my own tech. I will seek to move my Palace to a spot away from the FP and see if I can extend my heavy shield cities out a bit more. I will continue to build my military up with Riders and Pikemen. Just before Japan gets to Musketmen I will attack and wipe them out! 
What do you think?
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Arrian
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Kneel before Grog!
Jul 2001 time: 00:22
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Japan sounds like a challenge for you. My solution would be Cavalry. Lots and lots of Cavalry.
You don't necessarily have to conquer Japan. Here's my suggestion:
If possible, get yourself a foothold on Japan's home continent. If there is any unclaimed land, build a city on it. That city should get a barracks, temple, walls, harbor, several defensive and bombard units, and nearly you entire offensive force. When you have large numbers of Cavalry, pick a fight with Japan somehow. Your objectives should be:
1) capture luxuries
2) capture, or at least cut off, strategic resources.
Cities that do not offer control of resources are most likely useless to you (unless you intend to use a GL to move your palace to Japan's continent - which isn't something to do lightly). Raze them. Like I said, you do not need to wipe Japan out. Your objective is to hurt them: you gain things, they lose things. Your foothold city will likely growth quite a bit before you can actually launch your attack, so it can be used to rush a couple of settlers, which can be used to replace any cities you wish to keep but are worried may culture flip back to Japan.
If you use Monarchy as a system of government, you should not be at peace for long. If you are, you're not getting the maximum benifit from the government type. Republic and Democracy are the "peace" governments, and they convey huge bonuses to commerce. Monarchy's greatest advantages are the free unit support and lack of war weariness.
-Arrian
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ArmaGeddin
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Good thoughts..........
So should I switch governments to Republic when I stop attacking for a bit? Seems kind of expensive in down time. I have been attacking then stoping for a bit to build troops, then attacking again.
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bbaws
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Fairly simple tip this, never set your sliders to either 0% or 100%. You lose the benefits of either your marketplaces or your libraries by doing this. Even at 10% they do enough to earn their keep.
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