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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-Democracy Game-Archive > ATTENTION: Healing Units
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Shiber is offline Shiber
Emperor
Haifa, Israel
Jul 2002
time: 07:21
  Old Post 06-09-2002 12:04
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ATTENTION: Healing Units Support Apolyton, buy GURPS/ Alpha Centauri

The following units are wounded and fortified. They should be woken (unfortified) and allowed to skip a turn so that they could heal.

* Here It Is
- 3/4 Archer.
* Rouen
- 3/4 Swordsman.
- 2/4 Archer.
* Port Rouge
- 3/4 Archer.
* Napoleton
- 2/4 Spearman.
* Chiquita
- 3/4 Spearman (possibly threatened by a Greek horseman one turn away but healing will give it a better chance of winning than fortifying).

That's all folks.

EDIT: I'm sorry if this topic was already discussed and it was decided to let all the abovementioned units to skip a turn. I couldn't find anything about it in the latest 20 topics so I assumed it wasn't.

BigFurryMonster is offline BigFurryMonster
Emperor
EMPEROR of Cats
Feb 2002
time: 06:21
  Old Post 06-09-2002 14:11 Visit BigFurryMonster's homepage!
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#2 Report this post to a moderator
Avatar Enlargement: We've got the solution

Don't fortified units heal, then ??

Shiber is offline Shiber
Emperor
Haifa, Israel
Jul 2002
time: 07:21
  Old Post 06-09-2002 14:14
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Support Apolyton, pre-order Civilization IV

No. A unit must skip a turn to heal. Otherwise the units in Here It Is, Port Rouge and Rouen would have already been at full health by now.

adaMada is offline adaMada
King
"The Iron" Stadium, Ubergorsk, Apolytonia (C3DG)
Mar 2000
time: 00:21
  Old Post 06-09-2002 15:34
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Enter the AD-FREE zone

I thought the reason that those units hadn't healed yet was that Aggie had been shuffling them around through last turn... At least, that's what I thought I remember him saying.

Might be wrong, though...

-- adaMada

vulture is offline vulture
King
Leeds, UK
Jun 2001
time: 05:21
  Old Post 06-09-2002 15:51
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Full PM-box? Change here!

Fortified units do heal (unless in enemy territory of course) at the usual rate: 1 hp per turn in open country, 2 in a town (IIRC) and full health in a town with barracks. If not in a town, an injured unit can be fortified, and it will automatically activate itself again when it reaches full health. I'm not sure if they regain health on the turn that they are fortified - I believe they do (unless having moved first obviously) but I wouldn't swear on it.

Shiber is offline Shiber
Emperor
Haifa, Israel
Jul 2002
time: 07:21
  Old Post 06-09-2002 18:42
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Lose 30 kilos (of popups)

Vulture: I checked and you're right. Funny, the manual states that units heal when they skip a turn but doesn't mention fortified units. I guess it meant that military units heal when they don't move, attack or pillage but they may fortify and still regain health in the appropriate environments.
adaMada: I guess he did. That's the only reasonable explanation I see for the fact that the troops didn't heal.

Last edited by Shiber on 06-09-2002 at 18:58

Aggie is offline Aggie
King
Of GOW's half of BOB
Jun 2002
time: 23:21
  Old Post 06-09-2002 19:04
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Enter the AD-FREE zone

Yah Shiber, I rushed the troops to cities so the garriosons would be in place, it just took several turns to get into position. I'll be glad when we get engineering and can cross rivers w/o penalty
Aggie

MrWhereItsAt is offline MrWhereItsAt
Emperor
New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001
time: 17:21
  Old Post 06-09-2002 19:15
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Support Apolyton, buy Civilization: The Boardgame

quote:
Originally posted by Shiber
Vulture: I checked and you're right. Funny, the manual states that units heal when they skip a turn but doesn't mention fortified units. I guess it meant that military units heal when they don't move, attack or pillage but they may fortify and still regain health in the appropriate environments.
adaMada: I guess he did. That's the only reasonable explanation I see for the fact that the troops didn't heal.


I was hoping that fortifying units helped them heal as normal. I was pretty sure it worked, but when I saw your post I though I had made a mistake. Thank the gOdZ my facts were right!

Aro is offline Aro
Emperor
Ipanema
Jul 2002
time: 02:21
  Old Post 06-09-2002 19:16 Visit Aro's homepage!
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#9 Report this post to a moderator
Put an end to popups!

I was thinkink the same thing, Shiber. And I gave an incorrect information about this in some thread... I never will find that thread again, I'm afraid, so my mistake will last forever...
Thanks, vulture, for the precise info.

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