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metalhead is offline metalhead
Warlord
USA
Apr 2002
time: 00:22
  Old Post 08-09-2002 12:33
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Has anyone tried this? Support Apolyton buy from Amazon

In the editor, there is a tab for units. For every unit other than warrior, horseman, and galley, under the section "available to", A Barbarian Chiefdom is unselected. Has anyone tried enabling other units for A Barbairian Chiefdom? In particular, has anyone allowed for ABC to build settlers? If so, do they build them, and use them for anything? Just a question my drunk ass wants some input on.

zulu9812 is offline zulu9812
King
of Scotland
Jan 2002
time: 05:22
  Old Post 08-09-2002 13:30
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Increase Your PM Length

Barabarians won't build any units not assigned to them on the General tab

miccofl is offline miccofl
Prince
Micco, FL
Jun 2002
time: 00:22
  Old Post 08-09-2002 17:41 Visit miccofl's homepage!
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If I am doing a mod for industrial/modern times I let the barbarians (if I include them) have infantry first and then tanks second - really makes life interesting.

Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:22
  Old Post 08-09-2002 20:54
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All it means is that there's a chance that the selected unit will pop out of a Goody hut. The barbs don't actually use them. In fact they don't even exist in the game until you enter a hut.

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