Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Whats up with the culture swaps?
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
LaurenX2C is offline LaurenX2C
Settler
milwaukee
Aug 2002
time: 05:22
  Old Post 09-09-2002 18:19
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Whats up with the culture swaps? Help yourself to an AD-FREE life

I dont think I understand the culture thing. Am I suppose to build lots of pretty culture improvements and hope they conquer my nieghbors. Ive had times where my cities abadon me.


Whats the best building routine for good culture?

vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:22
  Old Post 09-09-2002 18:33
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Re: Whats up with the culture swaps? Inflate your Upload Space

quote:
Originally posted by LaurenX2C
I dont think I understand the culture thing. Am I suppose to build lots of pretty culture improvements and hope they conquer my nieghbors. Ive had times where my cities abadon me.


Whats the best building routine for good culture?

Lauren, check the following thread - you should find what you are looking for there:

http://apolyton.net/forums/showthre...&threadid=51715

Briefly: for your own cities, you do not want to have any one of the tiles in their 21-tile radius controlled by an AI civ. You need to "generate" some culture in your cities to expand/maintain your borders. You do that by building Temples, Libraries, and other culture generating improvements. Your first city starts off with a free Palace, which is the very first culture generating improvement in the game, adding 1 culture point every turn - that's why your borders expand 10 turns after you found your first city. However, for other cities, you have to actually build something that will generate culture/expand borders - usually, you start with a Temple or Library.

For more info, see the above-mentioned thread.

EDIT: added a paragraph, corrected a typo

Last edited by vondrack on 09-09-2002 at 19:15

WarpStorm is offline WarpStorm
King
Right down the road
Nov 2001
time: 00:22
  Old Post 09-09-2002 19:12
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton buy from Amazon

Firaxis has said that this will be optional in the expansion, but I like it. It usually helps me win.

Thrawn05 is offline Thrawn05
King
All Your Posts Are Belong To Ming
Dec 2001
time: 00:22
  Old Post 09-09-2002 19:20 Visit Thrawn05's homepage!
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Tired of ads?

quote:
Originally posted by WarpStorm
Firaxis has said that this will be optional in the expansion, but I like it. It usually helps me win.





Can't you just uncheck culture win? Or is this somthing new, a "city can't flip" option?

WarpStorm is offline WarpStorm
King
Right down the road
Nov 2001
time: 00:22
  Old Post 09-09-2002 19:22
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Something new. No culture flips option. See, Coracle, they do listen.

Flight is offline Flight
Warlord
of Ombey
Jan 2002
time: 05:22
  Old Post 09-09-2002 20:58
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Remove this text

theres a tick box on one of the screenshots in the ptw forum, thrawn

in fact theres a lot of tickboxes

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:22
  Old Post 10-09-2002 03:38
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Tired of ads?

quote:
Originally posted by WarpStorm
Something new. No culture flips option. See, Coracle, they do listen.


hmm, I think it's a question of getting eugh bored somewhat

Thrawn05 is offline Thrawn05
King
All Your Posts Are Belong To Ming
Dec 2001
time: 00:22
  Old Post 10-09-2002 04:15 Visit Thrawn05's homepage!
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

quote:
Originally posted by Flight
theres a tick box on one of the screenshots in the ptw forum, thrawn

in fact theres a lot of tickboxes



I don't go to the forums anymore, but thanks for the input.

aaglo is offline aaglo
King
the contradiction is filled with holes...
Aug 2001
time: 07:22
  Old Post 09-10-2002 17:54
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Support Apolyton

Actually... I like culture flipping. I like to leave some gaps in my 'kingdom'. Then some stupid civ will place cities on those gaps. Needless to say that I have a lot of cultural influence in the neighbouring cities. After some undetermined time - voila - free cities for me.

... at least on easier levels...

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:22
  Old Post 09-10-2002 22:41 Visit Inverse Icarus's homepage!
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

flipping shouldn't be whole cities. it should be POPULATION points moving across the border to enemy cities. A size 11 city with the hanging gardens should NEVER flip, no matter what the case*.

The cities revolting back to old civs, that's acceptable (and realistic) in my opion. A bit overpowered (i usually end up putting 10- units in it and starve it to a 3), but realistic.

*in case you're unfamiliar with this: check it.

aaglo is offline aaglo
King
the contradiction is filled with holes...
Aug 2001
time: 07:22
  Old Post 11-10-2002 13:39
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Support Apolyton

Woot is the best way to put it. Definitely!

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:22
  Old Post 11-10-2002 21:24
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Suffering from ads?

Why on earth would a size 11 city with the Hanging Gardens flip to those size 2 cities? A size 11 with a wonder should have some decent culture by now.

Ethelred is offline Ethelred
King

Mar 2002
time: 21:22
  Old Post 11-10-2002 21:35
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Support Apolyton, buy Civilization 2

Its a Zulu city thats why. The Zulus most likely had only recently finished the Wonder and its equally likely that it was the only culture producer in the city. Zulus are about the most culturaly backward civ in the game and the total culture of a civ is important as well. Since the Zulus had failed to control four of Ulundi's twenty-one tiles there is a flip check on each of those tiles every turn.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:22.
Apolyton Time is 00:22.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0465 seconds (88.43% PHP - 11.57% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net