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vondrack

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Praha, Czech Republic
Jan 2002 time: 06:22
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quote: Originally posted by LaurenX2C
I dont think I understand the culture thing. Am I suppose to build lots of pretty culture improvements and hope they conquer my nieghbors. Ive had times where my cities abadon me.
Whats the best building routine for good culture? |
Lauren, check the following thread - you should find what you are looking for there:
http://apolyton.net/forums/showthre...&threadid=51715
Briefly: for your own cities, you do not want to have any one of the tiles in their 21-tile radius controlled by an AI civ. You need to "generate" some culture in your cities to expand/maintain your borders. You do that by building Temples, Libraries, and other culture generating improvements. Your first city starts off with a free Palace, which is the very first culture generating improvement in the game, adding 1 culture point every turn - that's why your borders expand 10 turns after you found your first city. However, for other cities, you have to actually build something that will generate culture/expand borders - usually, you start with a Temple or Library.
For more info, see the above-mentioned thread.
EDIT: added a paragraph, corrected a typo
Last edited by vondrack on 09-09-2002 at 19:15
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Ethelred
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Its a Zulu city thats why. The Zulus most likely had only recently finished the Wonder and its equally likely that it was the only culture producer in the city. Zulus are about the most culturaly backward civ in the game and the total culture of a civ is important as well. Since the Zulus had failed to control four of Ulundi's twenty-one tiles there is a flip check on each of those tiles every turn.
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