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jordan83
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i mean by "steal", in fact "buy" a city, so corrupt it.
Did yoyu have the answer, i don't find the answer in the manual, and i 'm asking myself on the possibility Sid meier got to release this otion of the game...
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Moonsinger
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Yup, propaganda is the only thing; it costs a fortune and most of of the time, it fails! It's much better just to declare war and take the city by force.
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the letter c
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how do you use propoganda
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vmxa1
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Oviedo, Fl
Nov 2001 time: 21:22
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quote: Originally posted by the letter c
how do you use propoganda |
Select the capitol you want to target and click on it. A popup comes up and you can choose it from the list. Note that you can not use it on a civ that is Democratic.
Last edited by vmxa1 on 11-09-2002 at 01:32
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miccofl
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Micco, FL
Jun 2002 time: 00:22
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Quotes originally posted by: Tiberius
quote: I'm a dedicated culture flipper, but I've never come close to anything like this. Never. Not even close. I couldn't even imagine that something like this (CFing a capitol) is possible!! |
It is indeed possible, unlikely but possible. It’s an odd chance – you try to flip it until you succeed or it becomes economically unviable to do so, and then it’s time to move in the troops. I have failed to flip a capitol far more times than I have succeeded, but I will still spend the 100 or 200K if I have it.
quote: miccofl, you're my God! |
Stop it! No man is a god, or ever will be, I have just explored this possibility more than most have tried, I persisted when I should have folded, or to put it into Medieval Times: I would tilt when I should withdraw. I will attempt to flip when I probably should have spent that 200K gold somewhere else.
quote: 1. When you initiate propaganda to take a city, do you make all your attempts on the same turn, or on consecutive turns or how? |
Both, either or the initial try, it depends on the situation.
quote: 2. Are your chances better if the city has overlapping tiles or it's close to your borders? |
Well your chances are always better when you have a touching or overlapping city. If you are intent on flipping a civ you should pick the weakest spot, flip it and then either surround the civ by taking its’ perimeter cities or work in a U type pattern, (for flipping - your battle tactics are your own concern.)
quote: 3. Are there any "secret ingredients" to this strategy (I mean other than what you've already written)? |
Production, Science, Culture, Military, and then Everything else – does that make sense? Find the weakest cities, flip them, build them up and flip the neighbors. For those of you still playing "The Sims," it works there too.
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