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Maquiladora
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Did you use modswapper?
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Martin Gühmann
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Berlin, Germany
Mar 2001 time: 06:22
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I have the beta text files from Wes homepage on my system if it doesn't say MedPack2 v.2.22 then v.2.22 isn't installed. You unzipped the file but I am efraid the files didn't go into the right directory. The zip file should be unzipped into the main folder so that you find in the end a file called MM2_gamefile.txt in your ..\ctp2_data\default\gamedata\ folder as Locutus said. If you can't find it there then you should do a file search in windows. There could be three reasons why the file and all the other files aren't in the correct folders. The first reason is that you find in the *.zip file a wrong subdirectory structure as in the 2.1 version of MedPack. The second reason is that you just unzipped it into the wrong folder and the possible third reason could be that the function use the saved directory structure is disabled and all the files go into one folder, in that case you have to enable that function of your unzipper program.
quote: Originally posted by Great Pumpkim
GoodMod apparently works with many different Mods (MedPack, Ultra Gigantic Map, Apolyton Pack 2.0, City Expansion Mod 2.0, etc.) Is there any particular order which these have to be unzipped (i.e. unzip the two files for MedPack 2 first THEN GoodMod or vice versa? |
Actual there is no recommended order. I am just aware of a minor graphics incompartibilty, nothing that causes a crash or will you stop from playing one or the other mod, it is fixed in GoodMod. There was a *.tga file that was used in MedPack and ApolytonPack/CityMod2 with the same name but different content. So first install ApolytonPack, then MedPack and then GoodMod, and play GoodMod and you have no problems with that if you first installed MedPack and you want to install ApolytonPack and want to play with GoodMod then unzip again MedPack and this small incompartibility is gone or just live with it.
In the case you want to play with GoodMod for MedPack2 I recomment to read the last posts of the GoodMod thread. There you find a fix for the MM2 setup of GoodMod that is useful until I release the next version of GoodMod.
-Martin
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