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debeest
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Jrabbit's point is important: there's ongoing reference, and there's stunning revelation. I think the latter is more important. The most important thing I've learned at Apolyton is how to control the cost of science through identifying the key civ and tech gifting. Other key items: how to play ICS and how to play OCC. The power of trade is another key item, and I think the go-to map of inter-city trade road connections is a swell reference item.
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LDiCesare
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La Ferté sous Jouarre France
Jan 2001 time: 05:22
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All the OCC stuff plus trade importance.
Oedo years and spaceship parts would be cool if I didn't feel too lazy to check and revolt whenever I see fit, usually not bothering to have unrest for 3 years in all my cities, or building just parts of the ships while praying I am not overdoing something.
Last AC landing I launched 1942 with 10 years flight while the AI launched in 47 with 5.9 years. If I had been beaten, I think I would have regretted not looking more closely to the GL...
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Lars-E
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oedo
occ
(sci beakers)
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Used to find beneficial... Most of the stuff (incl all of the above) I read in the original threads before they ended up in the GL.. After the GL was up I went there to get "extra credits".
Would appreciate the samsom thread on his 76 AD landing...
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