Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Help > trading
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
16.Sep: 7 NEW FILES
15.Sep: TRIAL + NO SLEEP = ONE GAME
13.Sep: PATCH THE PREVIOUSLY UNPATCHABLE

bottom of page
   - CIV3 CONQUESTS $29.99 - CIV3 from $9.99
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
ucla_vince is offline ucla_vince
Chieftain
Los Angeles, CA
Dec 2001
time: 21:22
  Old Post 11-09-2002 13:55
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
trading Support Apolyton, buy Civilization 2

Could someone help me understand the trading system a little better?

I am a total novice btw.

It seems that whenever I try to trade resources with another civ (silks, dyes, gems, etc) they demand that I give them something over and above an even trade.

For example, If I offer to trade one resource for another (say Gems for Ivory for example), it says that they would be insulted by the offer. Why would an even trade be insulting? Don't they benefit from the trade just as much as I do? Why do they always demand that I throw in a Technology or something else to boot?

zulu9812 is offline zulu9812
King
of Scotland
Jan 2002
time: 05:22
  Old Post 11-09-2002 14:08
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Help yourself to an AD-FREE life

don't worry, it's nothing to do with your understnading of trade - the AI never like to give you a fair trade, unless you're supremely more powerful.

Palaiologos is offline Palaiologos
King
Constantinople, Queen of Cities
Aug 2002
time: 05:22
  Old Post 11-09-2002 14:11 Visit Palaiologos's homepage!
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Full PM-box? Change here!

Or perhaps you are requesting their only source of that item. The number next to the item is the number of sources available to the civ. They will never hand over their only source of oil or saltpeper.

JohnM2433 is offline JohnM2433
Warlord
Milwaukee, Wisconsin
Jul 2002
time: 21:22
  Old Post 21-09-2002 06:55
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Get a bigger avatar today!

The AI's "reasoning" is as follows:

A luxury is more beneficial to a huge empire than a tiny nation, because each city gets one happy face. The more cities you've got, the more useful the luxury is. I think Soren first explained that the AI evaluates luxury trades in this way, and in retrospect, it seems quite reasonable, in fact more so than the way most humans would do it (one luxury for another is an "even trade").

The same probably holds for strategic resources, because the more cities you have (and the bigger they are) the more they can build with that resource. So this is one of the penalties for being big you're just going to have to live with. On the other hand, if you wind up with a puny country, resource trading to your larger neighbors should help you keep up in technology, since you will be able to sell for more and buy for less.

One more thing: if a civ has a total monopoly on a luxury, they will try to charge more for it -- a LOT more, in my experience. This is simply the free market at work.

ChrisiusMaximus is offline ChrisiusMaximus
Emperor
Staffordshire England
Jul 2002
time: 05:22
  Old Post 29-09-2002 14:41
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Put an end to popups!

All valid points but the trade system could be improved and made more realistic.
Theres always the option of crushing your opponents and taking their resources/luxuries.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:22.
Apolyton Time is 00:22.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0398 seconds (86.71% PHP - 13.29% MySQL) with 29 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net