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Clear Skies
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looking for a saviour in these dirty streets
Jul 2000 time: 05:22
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What's the weirdest diplomatic situation you've had in one of your games?
I think my weirdest has to be the one I'm currently playing. Lal declared war on me pretty early on, then proceeded to drag the Gaians into the conflict by pacting with them. After a long long battle I managed to get Lal to surrender, but I hadn't even started on Dee. She continued to seethe despite me giving her back the one base I'd stolen, and refused to sign a peace treaty. She duly surprise-attacked me, and I went on a murderous rampage (surprise attacks always do that to me). Halfway through, this little message pops up at the bottom of the screen - the Gaians and University have agreed to combine forces against us! Gah!
Zak was relatively easy to squish. I took almost half his bases and then signed a Truce. Deirdre promptly pulled him back into the war, so I took a couple more of Zak's bases and a few of Dee's, then signed Truce with both of them.
Now, up until 5 years ago Morgan was my Pact Brother and had fought by my side in all the Vendettas. He'd even managed to take three of Dee's bases despite having inferior weaponry. He and Dee were almost at each other's throats when I signed Truce with her. I subsequently went Green - and within two years, Morgan had dissolved our Pact. I got angry with Dee for keeping a large stack of troops right next to one of my bases, demanded their withdrawal, and she promptly declared Vendetta.
All well and good. I eliminated those troops and started my campaign against her - but then, during the opponent-movement part of the turn, I spotted something.
A Gaian unit entering a fully-defended Morganite base.
I checked the Gaians' diplomatic status, and there it was. Pacted with Morgan, bare years after I had been. Dee's running Green, too!
Now I'm just waiting for Morgan to join the war. no doubt he'll drag Roze in (she's Pacted with him) and the cycle will start all over again...
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MariOne
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Erewhon in Neverland
May 1999 time: 06:22
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Well, I'm happy for you and all who find interesting the reactions / roleplayiong of AI opponents.
I understand that despite being infinitely superior, more challenging, diverse, MultiPlayer (pbem) really takes too long for most except die-hard smacers.
I've been playing pbems 3 years long and more, I've strived to keep alive some games thru difficulties, dropouts, "sub-players" (in the sense that they went submerged for a long time before resurfacing and resume playing just as if )
I've managed to complete some of the original pbems after MORE than 2 years to play barely more than 100 turns...
And I'm beginning to become a bit weary myself too...
But the antics of dumb SMAC AIs, frankly, I wouldn't rate them more than "curious"....
Mind, I'm sure it's my limit, I must be spoiled by now, it's not a criticism on those who still manage to enjoy it.
But I found interesting situations in which 5 or more human players were all Pacted while at the same time hating each other and just waiting for the time when they would be able to jump at each other's throat, or even better let the other do it...
Situations in which you FORGED e-mail messages to be leaked, and dragged your opponents to react in ways which opened a highway for your real intentions...
The sound of the word "backstabbing" just lacks the real taste if there's only one human involved in the feat...
Tjose who then know me and played me, know also that I'm not even the best palyer in this game: I have a paramount defect, I entangle and choke myself in all those diplomatic negotiations, feints, double-crossing.
When I believe I'm pulling all the threads like a puppetmaster, I realise I'm just naked and all my opponents, scheming together, laugh at me behind my back... 
And when I succeeded, I think it mainly happened because my opponents "caved in" under the weight of my verbosity 
Nevertheless, it's undeniable that a SMAC game without human diplomatic interactions is just a dull game, for how "curious" the AIs behaviors might be.
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Tommara
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Interesting how PvP'ers have the same attitude no matter the genre. I don't really understand the overwhelming need to put down those of us who don't like it.
Hmmm, but maybe there is a correlation....
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Mongoose
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Harrisburg,PA USA
Apr 1999 time: 00:22
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Tommara, I think you are looking at MariOne's posts in the wrong light...
He was not putting down SP players, I think, but trying to allure some of them to the joys (and trials and tribulations and bugs *sigh*) of pbem.
One simple superiority of diplomacy with other humans: In SP, I want to trade for High Energy Chemistry from Didi. She won't even talk about trading ANY tech until she completes Empath Guild. Sound familiar? In MP, the human tells me "Mong, I'm not trading Empathy 'til after I build EG. What else is on your mind?"
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baturkey
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By far the weirdest thing that happened to me was when I was in a pact with Dee and fighting against Yang. Someone framed me for a probe team action against the Gaians, and Dee declared Vendetta. None of our units were removed from each others' territories, and we had still had some units in each other's bases.
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