 |
|
Michael7586
|
|
Toronto, Canada
Nov 2001 time: 00:22
|
|
I've seen some discussion about civ's changing governments even with the "no government changes allowed" flag on.
My question is, if I make a scenario with "no government switching allowed" and then use the events file to give a government type tech to one of the civs (i.e. Monarchy, Democracy or The Republic) - will that one civ be able to switch governments immediately to the new one???
Thanks in advance for help...
Michael
|
|
|  |
 |
|
Michael7586
|
|
Toronto, Canada
Nov 2001 time: 00:22
|
|
Yes, I agree with Hendrik - that is what started my question here. Since human players can do this, I was wondering if the AI would do the same.
|
|
|  |
 |
|
Michael7586
|
|
Toronto, Canada
Nov 2001 time: 00:22
|
|
Thanks guys for your input.
I guess the consensus is that the AI will not utilize the ability of government change with a new government tech although it seems this is possible for players under the "no govt switching" rule.
Pity, I wanted to use this feature in a scenario!
Michael
|
|
|  |
 |
|  |
All times are GMT. The time now is 05:22. Apolyton Time is 00:22. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|