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Bleyn
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quote: Originally posted by Destroyer
Im confused as to why QS have totally redesigned the game.
The secret of Civ's success is they have kept the same model, and just expanded on it each time.
Most people agree MOO2 was pretty solid throughout. So how hard can it be to expand on each area?
A total redesign could alienate the core fans by loosing everything that made moo2 great.
If Moo3 fail, what chance is there of ever getting a decent spaced based 4x game ever again? |
Well lets see...
1. Who says that just because the previous title was good, you have to stick with the same formula for the new one? Companies have managed to take properties, completely change the genre and come up with a better game than before.
Dune & Dune 2 are an example of this. Dune was a decent RPG for its time. Not outstanding, but I would say it was pretty solid. Dune 2 was a smash hit that helped propel the RTS genre into massive popularity.
2. Who says sticking with the formula is a guarentee of success? Dune 2 was great for its time. From everything I've heard Dune 2000 and Emperor turned into little more than graphical updates on Dune 2 by sticking to the formula.
3. Why shouldn't QS consider heavily changing the formula with Moo3? They have nothing invested in the old formula. They aren't Simtex or Microprose. Heck, Simtex and Microprose are both gone, not exactly good omens for sticking to the formula.
If all they were going to do is update things a little, why bother? I would think that would be more likely to help sound a death-knell for 4x gaming than an attempt to bring something new and different in. And who says 4x games aren't on their way out anyway? I hope it isn't the case, I like my 4x games, but that doesn't mean they'll always be around.
Unfortunantly, while QS may have had grandeous plans for their version of Moo, they have had to scale them back quite a bit, and while I expect Moo3 will be somewhat different, and really hope its better than 1 or 2, I no longer expect something completely new.
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system370
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Wales - UK
Mar 2002 time: 05:22
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It's been six years since Moo2 was Released - kind of a long time between releases.
If Moo3 was Developed 2 or 3 years after Moo2 we would have had More of an Eteneded/Expanded Moo2, but now game design and game programming have moved on considerably. IMO Moo3 is looking more like 2 generations removed from Moo2. Viz: Moo3 = Moo4, they skipped one release.
Personally I would be happy with a Moo2 "Gold" edition with a few extra Bits and Bobs, a balanced tech-tree as well as all the Moo2 Bugs Finnally fixed.
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