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The_Aussie_Lurker
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Adelaide, South Australia, Australia
May 2001 time: 05:22
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One thing that I'd like in PtW (or a future expansion) but which I would not consider essential would be the possibility of bombardments having a chance of only damaging an improvement! This chance would be based on the bombardment strength of the unit, and whether the building is a small wonder, wonder or improvement. If it is damaged, then it would be indicated by a marker, and it would either not function, or be at only half strength. The buiilding, however, would still continue to produce it's original culture/turn (if applicable), this would help simulate the effects of such buildings as the Colluseum in Rome or the Parthenon in Greece! Repairing a building would also cost less than replacing it outright, but would require gold instead of shields. If you chose to replace it outright, then any accumulated culture would be lost! Great Wonders, however, can only be repaired, not replaced!
Anyway, that's my idea-I'd be interested to hear what people think.
Yours,
The_Aussie_Lurker.
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Martinus Magnificus
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Nijmegen, Netherlands
Feb 2001 time: 06:22
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I think it would be rather difficult to implement, and IMO it wouldn't really improve gameplay. To put it in other words: Firaxis would never do it. It is not something I miss either. I would like to see many things changed, but this isn't one of them.
Yours, M.M.
Last edited by Martinus Magnificus on 13-09-2002 at 08:33
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playshogi
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The easiest way to simulate that would be to allow the improvement to be re-built at half price. Big deal.
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The_Aussie_Lurker
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Adelaide, South Australia, Australia
May 2001 time: 05:22
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Thanks for the input guys!
As I said in my original message, I know it's know big deal, and it really wouldn't add anything significant to the game, but it was just one of those ideas which comes to you in a quiet moment!
Yours,
The_Aussie_Lurker.
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