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Gelvan
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Switzerland
Nov 2001 time: 06:22
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An idea came to may overcived mind lately. It's kinda boring what can be done to the governments, you rename them and that's it. It's not possible to really change the governments (unless hexediting?) to something other than intended.
This caused me a bit of frustration (well, only a bit to be honest) and I played around with the possible possibilities.
My first idea is a communist democracy. This can be done by changing the number of supported units of communism to 0. After that build a "democratic constitution" improvement (Highways) in each city of this civ, without any upkeep cost and a negative building cost.
Or make it cheaper and only buildable for certain civ's (using tot, the event.txt or this complicated method of no,no techs for FW and MGE), which could be also available AFTER the communist democracy has been developed or whatever suits the scenario.
Of course the senat will be silenced, which can be useful in a WW 2 scenario, when you want to make england and america democratic without having this senate poping up all the time. Of course you could also set the total war flag, but when using this method the senat of the neutrals won't be crying out loud too. Giving the neutrals a "real" democracy and the others a faked one would enhance more flavor - crying senats for the neutrals, "silenced" ones for the allies.
(or even make this a fascist government and give it to germany)
what do you think, or what are your ideas for implementing "new" governments?
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