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What shall our build queue be for ThisBaseIsBelongToUS ?
This poll is closed. |
| CP (Cont), Formers, CP, Scout |
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6 |
40.00% |
| CP (Cont), Scout, Scout, CP |
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0 |
0% |
| CP (cont), Formers, Recycling Tanks |
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5 |
33.33% |
| Formers (change), CP, Scout, Recycling Tanks |
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3 |
20.00% |
| Something Else? (tell us about it) |
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1 |
6.67% |
| Total: |
15 voters |
100% |
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MrWhereItsAt
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New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001 time: 17:22
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Having seen that turns may be played earlier this weekend rather than later, I must put this poll up now and take whatever results have come in by the time of play. So I urge everyone to vote NOW, so your vote may be counted! Remember there is the idea that turns will be played at 2200GMT Friday - in less than 15hours, so I can't stress the urgency of this enough.
Your options for the build queue in TBIBTU. Currently we are building a CP. The CP can be completed one turn after the base grows if we reallocate the worker to the nuts for two turns. I will petition the relevant Director for this, as it is the only way to build the CP first without wasting time waiting for the base to grow.
Options:
1. CP (Cont), Formers, CP, Scout
2. CP (Cont), Scout, SCout, CP
3. CP (cont), Fomers, RecycTanks
4. Formers (change), CP, Scout, RecycTanks
5. Something Else...? (Tell us please!)
3 Day poll, just in case turns happen later.
Vlad has posted a poll on changing the workers to the nuts tile for 2 turns here .
If you vote for options 1. 2. or 3, you must vote for the change of workers also, or we will be wasting resources waiting for TBIBTU to grow to the size it needs for the CP.
Last edited by MrWhereItsAt on 13-09-2002 at 17:03
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