Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-Play the World > World Map Size
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
16.Sep: 7 NEW FILES
15.Sep: TRIAL + NO SLEEP = ONE GAME
13.Sep: PATCH THE PREVIOUSLY UNPATCHABLE

bottom of page
   - CIV3 CONQUESTS $29.99 - CIV3 from $9.99
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Sheik is offline Sheik
King

May 2002
time: 00:22
  Old Post 14-09-2002 05:25
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
World Map Size Remove this text

What is the biggest map PTW will allow? My dream is to play a 500 X 500 tile world map.

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:22
  Old Post 14-09-2002 15:23
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

IIRC 256*256

More then big enough, we need pc's at 5 times of today's speed to even consider 512*512 IMHO.
It's some kind of exponential thingy

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:22
  Old Post 15-09-2002 19:42
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Lose 30 kilos (of popups)

Yes, AI turns would be too long on a larger map.

Martinus Magnificus is offline Martinus Magnificus
Chieftain
Nijmegen, Netherlands
Feb 2001
time: 06:22
  Old Post 16-09-2002 14:58
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Re: World Map Size Support Apolyton or Terrorists Win

quote:
Originally posted by Sheik
What is the biggest map PTW will allow? My dream is to play a 500 X 500 tile world map.


Are you insane??!!

A game on such a humongous map would take ages to finish, even when procesessor speed is not considered. Just think of all the cities that would have to be managed by you and the A.I.! Plus, you would need thousands of units to conquer even ONE continent!

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:22
  Old Post 16-09-2002 20:40 Visit panag's homepage!
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Re: World Map Size Support Apolyton, buy GURPS/ Alpha Centauri

quote:
Originally posted by Sheik
What is the biggest map PTW will allow? My dream is to play a 500 X 500 tile world map.


hi ,

never mind what some people say , it has to be possible , okay maybe not 500 , but something like 320X320 , .....;

and no you dont need a supercomp to run this , ......

who knows , .....

anyway , for those that cant play it , well they should not play it , simple , .....

have a nice day

Darkworld Ark is offline Darkworld Ark
Warlord
of the Capitalists
May 2002
time: 05:22
  Old Post 17-09-2002 00:07
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Avatar Enlargement: We've got the solution

I myself would like to play 2400 x 1200 game, although I'd need a super-computer & alot more civs. The civswould proboly work best if they were nations, & not acual civs.

Bolt is offline Bolt
Chieftain

Sep 2002
time: 06:22
  Old Post 17-09-2002 00:31
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton buy from Amazon

Yea I also would like the option to have that large maps, specially if you want to play a whide but not that tall map it would be usefull, like 1000x20. 1024x1024 sounds like a good max.

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:22
  Old Post 17-09-2002 01:09
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton or Terrorists Win

hmmm, a game that lasts for about 2 to 3 years, great, bring it on

Bolt is offline Bolt
Chieftain

Sep 2002
time: 06:22
  Old Post 17-09-2002 02:16
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Support Apolyton, buy Call to Power 2

Yea why not, some people want that. But a 1000x20 wont take that much time, in fact its only 30,5% of 256x256.

Martinus Magnificus is offline Martinus Magnificus
Chieftain
Nijmegen, Netherlands
Feb 2001
time: 06:22
  Old Post 17-09-2002 07:02
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Enter the AD-FREE zone

I'd like to play on a 1500000000000000000 by 2400000000000000000 map...... Give it to me now!

Also, I would like to have 100000 years extra to live, so I can actually finish the game...

Mike Breitkreutz FIRAXIS is offline Mike Breitkreutz FIRAXIS
Firaxis Games
Hunt Valley, MD
May 2001
time: 00:22
  Old Post 17-09-2002 07:52 Visit Mike Breitkreutz FIRAXIS's homepage!
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

quote:
Originally posted by Martinus Magnificus
I'd like to play on a 1500000000000000000 by 2400000000000000000 map...... Give it to me now!


Sorry, but the largest map size Civ3 could even hope to support (without an immense amount of re-working) is 4294967296 x 4294967296. Note that this map would have 9223372036854775808 tiles and would eat up 1512633014044183232512 bytes of memory for the tile data alone.

player1 is offline player1
King
Belgrade, YU
Sep 2001
time: 06:22
  Old Post 17-09-2002 12:11
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Get a bigger avatar today!

I don't get it.

256x256 is already UNPLAYABLE, why would you need even larger map.

Do you have 6Ghz Pentium VI?

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:22
  Old Post 17-09-2002 16:15 Visit panag's homepage!
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Avatar Enlargement: We've got the solution

quote:
Originally posted by Mike Breitkreutz FIRAXIS


Sorry, but the largest map size Civ3 could even hope to support (without an immense amount of re-working) is 4294967296 x 4294967296. Note that this map would have 9223372036854775808 tiles and would eat up 1512633014044183232512 bytes of memory for the tile data alone.


hi ,

, great that think could run on a mac , .....

no , serious now Mike , dont mind the ones that are always moaning , ..... there are some who can run a bigger map , ......

some people always have to wait hours between turns , ...... funny , the max here is 2 min , ..... with 30 civs on a 256X256 map , ...... and no , it aint a cray or so , .....

all that some people are asking is to have the option to have a bigger map , ..... for those who always complain that it shall take hours , well simple , then they should not play , .....

it has to be possible to run a 320X320 map or so , ....

you can always PM , but it would be great if you could post some details and specs here as to what might be needed for it , .....

Mike , this has to be possible , what ya say

you get a case of free beer for each extra square , .....


have a nice day

Attachment: drink.gif
This has been downloaded 234 time(s).

Nyl is offline Nyl
Settler

Nov 2001
time: 00:22
  Old Post 21-09-2002 06:12
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Put an end to popups!

Hmm... if we assume the Earth is 256x256, and we wanted to play a game on a Ringworld that was the same proportions, how big would the map be? Anyone remember their Ringworld Trilogy?

-Nyl

sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:22
  Old Post 05-10-2002 16:55 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Got spare money?

quote:
Originally posted by Mike Breitkreutz FIRAXIS
Sorry, but the largest map size Civ3 could even hope to support (without an immense amount of re-working) is 4294967296 x 4294967296. Note that this map would have 9223372036854775808 tiles and would eat up 1'512'633'014'044'183'232'512 bytes of memory for the tile data alone.


hey wow, that would require more semiconductors than there are atoms in the universe

btw: 164 bytes per tile? why so much?
i guess you'd have to optimize the game's memory requirements to get (a lot) larger maps like the requested 2400x1200 even though it could work on some present day computers (=2'880'000 tiles = 472'230'000 bytes = 450 MB ) ... but that's of course without unit-data, etc.

i personally never managed to have the nerves (and mainly time) to finish anything over standard...

HazieDaVampire is offline HazieDaVampire
King
The British Empire
Apr 2002
time: 05:22
  Old Post 05-10-2002 17:14
Edit/Delete Message Reply w/Quote
#16 Report this post to a moderator
Suffering from ads?

would a 3.2ghz be able to handle that?

sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:22
  Old Post 05-10-2002 17:40 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#17 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

i don't know, i only know my P-III/450 wouldn't

you'd definetly need more than 512 MB RAM, i guess 1024 MB could be sufficient.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:22.
Apolyton Time is 00:22.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0465 seconds (90.30% PHP - 9.70% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net