Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization II > Civ2-Test of Time > can someone help me ?
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
29.Jul: MOVING UP ON REVISED `TOP 100` INDEX
29.May: GAME MECHANICS REFERENCE BOOKLET
06.Mar: DROPPING FROM SECOND TO THIRD

bottom of page
  - CIVILIZATION 2 from $6.95 - CIVILIZATION 2 from $4.25 - CIV2: TEST OF TIME from $2.50 - CIV2: MULTIPLAYER GOLD EDITION from $4.99
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Eyn is offline Eyn
Warlord
Lyon, FRANCE
Jan 2000
time: 05:22
  Old Post 14-09-2002 15:29 Visit Eyn's homepage!
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
can someone help me ? Lose 30 kilos (of popups)

and tell me what's WRONG with theses flags ???


some colors of these flags doesn't appear in the game...
the blue for one civ but not for another
the red for one civ but not for another
the white...
and the red line of the fourth civ change colors to dark grey !!! :mad


(i keep civ colors, just change the flags)

Mercator is offline Mercator
King
Sorekara no Nanimo
Jan 1970
time: 06:22
  Old Post 14-09-2002 18:24 Visit Mercator's homepage!
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Browse Apolyton AD-FREE

Interesting... I was quite puzzled, but I found the solution.

ToT bitmaps don't have palettes like "normal" Civ2, so it doesn't have one specific color it treats as transparent. It apparently picks a transparent color from a specified pixel.

For the flags, the very first pixel (in the upper-left corner) will be the color it treats as the transparency color for that flag.

Move the shield down one pixel, color this first row in pink. That way it will use the familiar pink color for the transparency, instead of one of the shield's colors.

For the original flags this wasn't a problem, because the upper-left pixel was in the background color.


By the way, great idea of having shields, and they're good-looking too.

Eyn is offline Eyn
Warlord
Lyon, FRANCE
Jan 2000
time: 05:22
  Old Post 14-09-2002 19:27 Visit Eyn's homepage!
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Browse Apolyton AD-FREE

yes i've just found the solution too !
thanks for your help !

Angelo Scotto is offline Angelo Scotto
Warlord
Milan, Italy
Oct 1999
time: 05:22
  Old Post 17-09-2002 15:52
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Put an end to popups!

It reminds me a discussion i had looong time ago with Harlan (Thompson), he had the same problem with the improvement image files (you know, the XXimp.bmp)
Let me check if i still have the mail somewhere...

Found:
quote:

[...]
I think I better understand the problem now. The problem is with the very
first pixel of the image, in the upper left corner of the image.
Sometimes, but not all the time, the exact color used in the pixel becomes
"invisible" and so do all other pixels in the picture that share that exact
shade. I limited the damage of this bug by simply making that pixel a
unique color not used anywhere else in the picture. So the invisible hole
is only one pixel big. This doesn't happen for any other image except some
large wonder pics (not even medium sized wonder pics), so I'm guessing its
more of a programming bug than a 16 or 24 bit problem.
[...]

So it seems Tot suffers the same problem also in large wonders pictures.

Greetings,
Angelo

Eyn is offline Eyn
Warlord
Lyon, FRANCE
Jan 2000
time: 05:22
  Old Post 17-09-2002 20:15 Visit Eyn's homepage!
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Got spare money?

i've deleted all *img.bmp into my "original" folder (but i've a copy_of_original folder with all files)

i play scenarios more and more than "classique" game

St Leo is offline St Leo
King of Scenario League
Member of the Apolyton Social Democratic Party
Jul 2005
time: 00:22
  Old Post 18-09-2002 00:07 Visit St Leo<br><img src=/forums/images/staff-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Avatar Enlargement: We've got the solution

This is probably a silly question, but why aren't the English featured in your scenario? I see France, Burgundy, Orleanais (?), French Minor (?), Brittany, Aragon, and Provence (?), but no England.

P.S. Is it appropriate to refer to pre-Act of Union Britain as England? IIRC, it controlled parts of Ireland and had Wales as a vassal.

Eyn is offline Eyn
Warlord
Lyon, FRANCE
Jan 2000
time: 05:22
  Old Post 18-09-2002 04:01 Visit Eyn's homepage!
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Browse Apolyton AD-FREE

that's not a "history realistic" scenario...

Time: End of Charles VII, start with Louis XI , english no more in france (Bourgogne will have english cities)

Objectif: Louis XI try to unify France, and 'll fight 6 others civs Bougogne, Anjou, Bretagne, Bourbon, Orleans and Albret et Foix

Map: France

Units: certainly Bebro's medieval units he used for Cross & Crescent 2

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:22.
Apolyton Time is 00:22.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0370 seconds (88.94% PHP - 11.06% MySQL) with 30 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net