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Minmaster
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So Cal
Nov 2001 time: 21:22
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i agree with civerdan 100%. hopefully i'll be ok since about 90% of my games, i dont choose the civ and leave it on random.
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des-esseintes
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I believe "no civ abilities" games will be more standard than "no persians".
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candybo
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I agree, and for what it's worth, I rarely use "Civ Abilities" in my own games, anyway. To me, all human players shouldn't have a head start on each other.
An alternative may be if, say, more than one player could use the same "civ", but named and colored differently. Imagine, 8 people all going at it with, umm, panzers, but none of them specifically being the Germans. Could work....
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XOR
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Venezuela
Aug 2002 time: 05:22
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Yup, quitting=losing.
But I dont mind about losing or winning, I just care if I'm having fun or not, if I get to participate in the fight or if I get to just stand there and watch someone just walk over my empire as if he was picking up goody huts. Being a Russian without even having any iron and having to put up with some n00b and his 3 city empire just because he has supermighty celt swordmen is no fun.
I dont see persians being overpowered, their immortals are, at least, killable and even if persian armies advance with such horrendous attack power their cities dont have the defense power that Greeks, Romans and Carthaginians get. But the overpowered ones are the mobile/mounted units of ancient times with 3 of attack. You still stand a chance fighting horsemen, but 3 of attack on a mounted ancient unit is an abomination.
I suspect that there will be a small array of scenarios that will amount for more than 90% of the games. probably with similar terrain for 8 players and like 6 pre-built cities. That's what happens with StarCraft, I think, I dont play SC but each time I see someone playing it it's on that same "hunters" map.
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