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Skeeve
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Washington Township, NJ USA
Mar 2001 time: 00:22
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Here's something weird I found in my last game:
I was fighting a horrendous war of attrition against the Romans in the late industrial age. (Yes, with Tanks).
I took a small land-locked POP 1 city from the Romans and chose to keep it. After the resistance ended 1 turn later, I noticed that my poor remaining citizen was unhappy. I clicked on him to find the reason as: "100% We cannot forget the cruel oppression you have brought upon us".
Naturally, I figured the Romans did some pop-rushing while they were a communist govt. (I think they switched there from democracy when the war dragged on). I expected, therefore, that eventually this unhappiness would wear off.
The problem is it didn't. Not for hundreds of turns!
The city remained stuck at size 1 forever, and the poor unhappy citizen was eternally unhappy.
I even played well past 2050AD just for fun, and noticed the poor guy still brooding over his "Cruel Oppression" even at the year 2100.
By the way, I have patched up to version 1.29f, so if this is a bug it's not fixed.
Just wondering if anyone had similar experiences, and my apologies if this has already been discussed.
- Skeeve
Edit: There is a small possibility that it was me who did the pop-rushing, since my gov't was communist, but I don't remember doing so, and furthermore that doesn't change the strange experience above.
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Mongoose
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Harrisburg,PA USA
Apr 1999 time: 00:22
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Similar thing happened to me in a 1.21 game, except it was MY city. I took a city from the Indians and razed it. Next turn, I built a new city on the same site. The single pop was unhappy on account of 'cruel oppression.'
I built a temple there, had it connected to my trade newtork with 4 luxuries...200 years later, the single pop was still unhappy for the same reason. I considered adding in workers, but thought better of it, having lots of former Indian land to improve. Good thing I didn't!
As far as I recall, that pop point was still unhappy when I won or quit the game. Wierd.
Edit: Xposted with Fitz. Hmmm. Maybe I did abandon rather than raze. Curious.
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DrFell
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Damn, now I know the real reason I've been so miserable since I purchased civ3. Pop-Rush induced depression is a burden to our society.
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Skeeve
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Washington Township, NJ USA
Mar 2001 time: 00:22
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quote: Originally posted by Mongoose
Similar thing happened to me in a 1.21 game, except it was MY city. I took a city from the Indians and razed it. Next turn, I built a new city on the same site. The single pop was unhappy on account of 'cruel oppression.'
I built a temple there, had it connected to my trade newtork with 4 luxuries...200 years later, the single pop was still unhappy for the same reason. I considered adding in workers, but thought better of it, having lots of former Indian land to improve. Good thing I didn't!
As far as I recall, that pop point was still unhappy when I won or quit the game. Wierd.
Edit: Xposted with Fitz. Hmmm. Maybe I did abandon rather than raze. Curious. |
Mongoose, very interesting. Perhaps the game has some sort of built-in "memory" for razing and/or abandoning. After all, Cities do have a memory for culture.
It's still a bit weird though, because if you found the new city with your own citizens why should they complain of "Cruel Oppression"?
I'm going to try to test this again with my next game. I have a feeling that there are only a few specific circumstances that trigger this event.
- Skeeve
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