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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-Play the World > kinda late, but an idea
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HazieDaVampire is offline HazieDaVampire
King
The British Empire
Apr 2002
time: 05:22
  Old Post 19-09-2002 02:54
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#1 Report this post to a moderator
kinda late, but an idea Support Apolyton

Would it be good if we could have mercenarys who create some units to help our armys fight? Ideas anyone?

Adm.Naismith is offline Adm.Naismith
King
Milano - Italy
Oct 1999
time: 06:22
  Old Post 19-09-2002 03:03
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#2 Report this post to a moderator
Browse Apolyton AD-FREE

Hmmm, do you mean like "support free" units we got from barbarian hut or a diplomatic option to "borrow troops" for 20 turns, as any luxury or strategical resource?

Tuberski is offline Tuberski
Emperor
ACK!!! PTHBBPPPTTT!!!!
Feb 2002
time: 23:22
  Old Post 19-09-2002 03:06 Visit Tuberski's homepage!
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#3 Report this post to a moderator
Support Apolyton, buy Call to Power 2

It's not a bad idea, ask another country for the use of their soldiers.

You (x)gpt for 20 turns, at the end of 20 turns the contract is simply ended.

zulu9812 is offline zulu9812
King
of Scotland
Jan 2002
time: 05:22
  Old Post 19-09-2002 03:32
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#4 Report this post to a moderator
Got spare money?

But theose mercenary units would need to be automatically removed from your territory, unless you had an RoP

Tuberski is offline Tuberski
Emperor
ACK!!! PTHBBPPPTTT!!!!
Feb 2002
time: 23:22
  Old Post 19-09-2002 03:34 Visit Tuberski's homepage!
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#5 Report this post to a moderator
Tired of ads?

quote:
Originally posted by zulu9812
But theose mercenary units would need to be automatically removed from your territory, unless you had an RoP


Of course, they have to go spend their gold!

HazieDaVampire is offline HazieDaVampire
King
The British Empire
Apr 2002
time: 05:22
  Old Post 19-09-2002 21:38
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#6 Report this post to a moderator
Support Apolyton or Terrorists Win

There's been wars between England and France and 1/4 of the British army was German Mercenarys. Just, should you be expecting an offensive or defensive war you can simply hire some units for 2gpt for however long. And say you want simply, 10Defensive units, and 15Offensive and 50gpt for the next 20turns.

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:22
  Old Post 20-09-2002 22:03 Visit panag's homepage!
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#7 Report this post to a moderator
Tired of ads?

hi ,

this UU should be in , available to all , but at a huge price , ....

can kill other units without declaring war , costs a lot , .....

yeah , this unit should be in , ....

Firaxis , ......

have a nice day

HazieDaVampire is offline HazieDaVampire
King
The British Empire
Apr 2002
time: 05:22
  Old Post 20-09-2002 22:13
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#8 Report this post to a moderator
Enter the AD-FREE zone

thats just like gurilla unit! I meen this as more of a diplomatic/management feature.

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:22
  Old Post 21-09-2002 00:48 Visit panag's homepage!
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#9 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

quote:
Originally posted by HazieDaVampire
thats just like gurilla unit! I meen this as more of a diplomatic/management feature.


hi ,

, in a couple weeks we shall make it ourselfs , ......

have a nice day

Zero is offline Zero
King
Bouncing back and forth
Sep 2002
time: 00:22
  Old Post 21-09-2002 09:36
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#10 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

only problem w/ 20 turn merc would be that user will be reckless with them. thats not cool. perhaps permeanant merc hiring would be more appropriate for game balance. and having them be supported by ur civ so that it is kinda like payment per turn deal.

think about it if you use ur merc on suicide run during 19th turn of contract then it sux for owner.

and why even save them for 19th turn if u can kill em off in 1st turn and end the negotiation prematurely?

basically we have merc hiring already in game. Its called hurry production. Think about it instead of training u pay to rally mercs. Also signing military allaince is very much like hiring a merc. So wat difference would the permeanant merc be from hurry production? well to start making transaction between civ to get a unit would be cool feature for diplomacy. and that hiring from different civ can free your build queue.

unless you guys have good idea about making 20 turn merc working i cant agree on it being a good idea

EDIT: hiring unit from other civ could be advanategous in that you can get unit u cant create as well i guess (UU, advance and resource u dont have etc.) should you add a feature that randomly "culture flips" for military as well (mutiny hee hee) especially when ur attacking civ u hired from? or hired unist dont culture flip until nationalism is discovered? how about civ gets 100% defense atack bonus when fighting the hired unit of same civ (since they'll be reluctant to kill their brothers) i dunno im just trying to open up things here

Last edited by Zero on 21-09-2002 at 09:42

HazieDaVampire is offline HazieDaVampire
King
The British Empire
Apr 2002
time: 05:22
  Old Post 21-09-2002 14:58
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#11 Report this post to a moderator
Support Apolyton or Terrorists Win

like i said, it was an idea

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