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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Creation > How do I get the AI to use cruise missiles?
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Prince
Stockholm
Feb 2001
time: 06:22
  Old Post 22-09-2002 18:22
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How do I get the AI to use cruise missiles? Support Apolyton

The AI builds cruise missile type units, but it never uses them.

When other units are given the Automate ability, they behave just like they should do, but the cruise missiles just sit there, even if you move them out in the battlefield.

I have tried to make a Battering Ram which is essentially an ancient Cruise Missile with a range of 1. I can use it efficiently myself, but the AI can't.

NeOmega is offline NeOmega
Prince
Play Pentagenesis Beta!
Feb 2002
time: 21:22
  Old Post 22-09-2002 20:51
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Support Apolyton, buy Alpha Centauri

The Ai likes to reserve it's cruise missiles for ships from what I've observed, or perhaps for powerful units.... I've only seen them used against ships, in both civ II and Civ III.

NeOmega is offline NeOmega
Prince
Play Pentagenesis Beta!
Feb 2002
time: 21:22
  Old Post 22-09-2002 20:59
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wait, no, give it enough power and some semblence of range, and I think the Ai will use it. I remember now a great Japanese Civ II scenario with ninja cruise missiles, and the computer used them.

Have you tried testing by stacking a whole bunch of these CM units you made, and then parking some easy targets (not in stacks) outside the city?

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