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Darkness' Edge
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I'm only for rebuilding the two original scouts.
One of them should be built in TBIBTU, and one at either of the other two.
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Mellian
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I want to explore the east because i want to check out that lovely Volcano while we were planetfalling.... do you think it is Mount Doom?
Anyway, explore the east and establish a panama base...after replacing the units, at the least, as i am up for building more explorers then that as well...which they can be use for defence as well if i may add. But better off waiting until we acquire Doctrine: Mobility, if we haven't yet despite the Rovers near the Recreation Commons and the future site for our Recycling Tanks. I am more keen to have mobility for fast exploration then slow mo Scout Patrols.
-Mellian
-Mellian
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- Groucho -
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My main desire is for us to push the borders back from our capital - only one scout is needed for that. We also need some sort of military unit for CP escort duty - it sucks to lose them to worms. But four scouts? that may be a little too much this early - esp given that we should be able to replicate the technology we saw in the Unity Rover we found and build faster scouts soon. Apparently our scientists are working on a new device called "the Wheel" which is showing great promise - the beta was square but testing thinks a pentagon might work better.
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Mellian
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maybe, but that would limit the range of a Rover, limiting how far one can go off exploring. also requires constructing a hydrogen refinary and hydrogen fuel depots, constant maintenance and so on. so it is cheaper to just construct a mini nuke plant to power them, which can last forever...especially when uranium is quite abundant on this world.
besides, the folks back on earth were smart to have a fission plant for rovers and the other units we brought with us...because we wouldn't be able to bring with us a lot of hydrogen and would require spending resources on making a hydrogen refinary at some water source or whatever....which we weren't sure it exist on alien worlds.
-Mellian
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