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Velociryx
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of Candle'Bre
Apr 1999 time: 05:22
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Okay....time to hit the experts up with some more questions....things I've been searching for in the manual (which has proved to be of little use, as was predicted here!), but can't seem to get my arms around:
Trade Routes (clarification): The price that cities will pay for a given good is the amount you make in gold each turn? Is this impacted in any way by prevailing average crime rates in your empire?
Food and Production: I see the numbers, but I'm having a tough time correllating those numbers into tangibles.
Example: I assign a farmer in a city, and my food collected jumps from (makin' these numbers up here) + 35 to + 50. My pop growth goes up from +900 to +1650.....are those values constant, and is there a table someplace that lists them? (ie - essentially I want to find out the marginal cost of adding another farmer specialist).
Same with production.....are there tables anywhere that show unit and building costs?
Are terrain improvements cumulative? IE - if I build a mine, and then build a road thru it, do I get the benefits to food, production, and commerce for both terrain enhancements ? (my gut says I should, but I have not seen the effect).
How do I know the precise % of sum-total food, production, and commerce that's being worked, and is there a way to tell what % I'm actually getting from each tile??
Bizzare questions, I know, but essentially, I'm wondering about such things as: is it useful to build roads in every tile that a city can work? Do terraformed tiles get a greater priority when resource gathering is determined for each city? Stuff like that....
-=Vel=-
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mapfi
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Zurich, Switzerland
Jul 2002 time: 06:22
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quote: and my food collected jumps from (makin' these numbers up here) + 35 to + 50. My pop growth goes up from +900 to +1650.....are those values constant, and is there a table someplace that lists them? |
Look at the citisize files and this explanation, that might help:
http://apolyton.net/ctp2/modificati...-CitySize.shtml
quote: are there tables anywhere that show unit and building costs? |
Don't they display in the Great Library? Or is that only in some mods? In cradle you'll see it there for sure.
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Locutus
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ACS CTP1/2 Manager & Civ4 Co-Manager
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Hengelo, The Netherlands
Nov 1999 time: 06:22
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quote: Originally posted by mapfi
Don't they display in the Great Library? Or is that only in some mods? In cradle you'll see it there for sure. |
Oh, wait. Forgot to mention that: that data is on the fold-out chart. But of course, if you don't have the (paper) manual, you probably don't have the fold-out chart either Gotta hate those special editions... The front of the fold-out chart (the tech tree) can be downloaded from the Directory, but I'm afraid the back of the chart (with the units, wonder, building, etc stats) is not. The only other place to get that info (aside from the strategy guide ) is from the text files themselves (units.txt for units, advance.txt for advances, etc)
Most of the mods have their own charts and posters and stuff of course, so it's not all that big a loss if you play a lot of MedMod or Cradle, but for the original game and Apolyton Pack it's trickier...
Hmm, I probably won't have time for it until the weekend, but maybe I could try to scan the reference chart. It *is* an awfully useful chart and more and more often CtP2 is sold in those cheap editions without the proper paperwork, so more people would probably appreciate it. It will become 9 A4-size scans though (well, if I zoom out a little, I might be able to fit it on 6), not exactly easy to use...
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