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Shiber
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Haifa, Israel
Jul 2002 time: 07:22
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I think it's pretty obvious why we want to attack America some time after we're done with Persia: 4 more incense, 1 more iron, flood plains with wheat and a chance to use our War Chariots against American archers to initiate a Golden Age (if you've been following the GA disucssions you'll know that this is our best chance to get a GA in the game).
The question is, how are we going to handle the Americans? Which cities to attack first? Which units to use? Etc'.
I've started this thread so everyone can post his suggestions and thoughts regarding these issues. I'll begin:
* First city to attack: Chicago, because if we have to end the war prematurely, at least we'll get the extra incense tiles.
* Units to use: send a stack of two knights and two or three War Chariots, followed by pikemen (to garrison cities after we capture them). The knights will fight the American spearmen, while the WCs will be reserved for battles against American archers, which they can easily win and thereby trigger a GA. After the GA is triggered, move the WCs into a city and upgrade them to knights, and then continue to sweep over America.
Last edited by Shiber on 26-09-2002 at 19:06
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Zero
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Bouncing back and forth
Sep 2002 time: 00:22
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quote: Originally posted by Aro
Anyway, the ManicStarSeed's idea is really good! We can do this with some planning; 12 units (including the war chariots), according Calc II, can do the job. We have now four Knights and four WC's. With granaries, we’ll grow fast, and our production too.
Moreover, we will trigger our GA! |
excellent, we dont have to divert more resource into military as it is for this to be successful
But to be on the safe side, I propose 4 each, (if there is 3 garrison and one unit to make room for casualty) this doesnt necesarily have to make total of 16 mobile units, I'll take a look into map and decide how many units can be consider what I call "swing units" swing units are basically placed in position so that it can attack 2 targets. So if city A was captured with only 3 mobile unit, the swing unit can forget about going to city A and be used for in case emergency agst City B. but if city A encountered difficulty and lost a unit, swing unit can fill in for the unexpected casualty. This will require a bit of surveying map and assessing terrain around america.
wat are we gonna do with foot soldiers? sworsmen will quickly become obsolete. as we encounter longbows and calvary. They are not upgradable so we'll have to use them up in campaign or disband them.
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Sir Ralph
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Long live teh Schwampel!
Dec 2001 time: 06:22
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I think Shiber is right, luxuries have the highest priority, so we should go for Chicago first. ManicStarSeed has also a point with fighting a decisive war with overwhelming forces, but where will we take them from? So I again agree with Shiber, altho I'd take a few more Knights, say 4 each stack, 2 War Chariots and 2 Pikemen as garrison and shelter for injured units. 2 of these stacks, with 2-3 more Knights waiting in reserve, should suffice to finish America in 4-5 turns.
Shiber, did you by chance forget the "War Academy:" in the thread title, or do you by purpose ignore our glorious institute? 
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Shiber
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Haifa, Israel
Jul 2002 time: 07:22
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Calc II: I have reviewed the same idea earlier (Re: "swing units". Good name btw) and I'm afraid to say that this idea, though a great one, is undoable until we get cavalry with 3 movement points.
Sir Ralph: yes, you're on to me. I'm planning to start a rival institution.
Just kidding, I simply forgot. As a member of the War Academy I know that this counts as an inexusable crime punished by death, so I ask you to spare me at least until we get America.
By the way, Sir Ralph, what is your opinion regarding the subject of checking one turn before the American campaign is launched which civs will pay us for an alliance against the Aztecs and then sign alliances with them? It will bring us money as well as improve our foreign relations.
My thoughts: I don't like the idea of a war with America that lasts more than one turn. The time after America should be devoted to construction, not to rushing units to the fronts in case America brings in some allies.
Therefore, I suggest that we put 4 units in each stack: two WCs and two knights. America has 4 cities, so the total cost of this would be 8 knights and 8 WCs, or a total of 720 shields. If instead of building the 8 knights we build 8 additional WCs and then upgrade those to knights the cost will be reduced to 320 shields and 800 gold, or 400 gold if we get Leonardo's Workshop by then.
Of course any knight or WC that we'll have left after Persia will reduce the cost of the war.
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=OttomusCeasar=
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What? You want to visit?
Sep 2002 time: 05:22
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quote: Originally posted by Sir Ralph
I think Shiber is right, luxuries have the highest priority, so we should go for Chicago first. ManicStarSeed has also a point with fighting a decisive war with overwhelming forces, but where will we take them from? So I again agree with Shiber, altho I'd take a few more Knights, say 4 each stack, 2 War Chariots and 2 Pikemen as garrison and shelter for injured units. 2 of these stacks, with 2-3 more Knights waiting in reserve, should suffice to finish America in 4-5 turns.
Shiber, did you by chance forget the "War Academy:" in the thread title, or do you by purpose ignore our glorious institute? |
Chicago's luxuries won't be worth anything if it isn't connected to our capital. We have to take Washington and Chicago.
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Shiber
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Haifa, Israel
Jul 2002 time: 07:22
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quote: Originally posted by Torkkeli
Let our culture explode the minds of other civs.
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But then we'd have to divert workers to clean up the mess.
In any case, culture will be a major player in determining the course of this war. If we can take New York culturally we can cut expenses by 25%!!
Edit: Sir Ralph, you mentioned once that you have the formula for determining the chance of cultural flipping. Could you please disclose it?
Last edited by Shiber on 26-09-2002 at 19:28
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Aggie
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Of GOW's half of BOB
Jun 2002 time: 23:22
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Here is a plan I came up with.(from my own idea and reading the very good discussion here)
1)Chicago must be first for 2 reason
a) luxuries
b) most likely to fall to aztects.
2) Offensive must be based on speed and ideally will involve wc and knights to get a ga.
With defense of 3, 1knights can hold a city.
Pike can come up later
3) Lets use some of our workers to road up there right now, I know they are busy but this is important here are the roads i plan
a) Delmonte road goes n,ne
Fom there we can attack both boston/new york
b) From chiquita n,nw,nw and also (from 1N) ne,ne
Now for the attack, all knights and sword from persian war(I estimate 7+) + 5wc(they are cheap) are involved
5knights go to point s,se of chicago
Rest of forces go to point s of boston(est 2knight,5wc)
some of this force could go to mountain 2se of new york.(maybe somesword here, depending on movement but we won't wait).
We then attack chicago,boston,NY in one turn, forces then conerge on washington to finish the war.
The first forces to get to washington will be on turn 2, this assumeswith take chicago, with no more than 4 attacks. Main forces can be able to finish it by turn 3.
By the way I estimate it will take the knights near chicago 7 turns to get into postion from antioch(the last battle in the persian war). So this will give us 7turns of peace to help war weariness too.
Aggie
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