Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Other Games-Archive > A Starcraft Question
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread   
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
Dauphin is offline Dauphin
Emperor
Caught in a tuna net
Jan 1970
time: 05:22
  Old Post 27-09-2002 20:54
Edit/Delete Message Reply w/Quote
#31 Report this post to a moderator
Got spare money?

I guess I'm too used to playing games where resources are set to their maximum amount.

I prefered that because then it forced players - well specifically my brother but others I also played against - to attack if they want to win. With limited resources they'd just go on the defensive and then assault once I'd run out of resources - they were very good at make defences that were resource efficient

With effectively unlimited resources I'd just build 20 barracks and go over the top every few minutes. It made the game much more unstable but resolved games more quickly.

loinburger is offline loinburger
Emperor
Sweet Sauce Jones
Jul 1999
time: 00:22
  Old Post 27-09-2002 21:17 Visit loinburger's homepage!
Edit/Delete Message Reply w/Quote
#32 Report this post to a moderator
Tired of ads?

I always preferred the Total Annihilation resource system, where you could bunker down if that's what floated your boat but attrition alone wouldn't win the game for you.

Dauphin is offline Dauphin
Emperor
Caught in a tuna net
Jan 1970
time: 05:22
  Old Post 27-09-2002 21:19
Edit/Delete Message Reply w/Quote
#33 Report this post to a moderator
Increase the size of your Attachments

I've never played that, how did it work.

DinoDoc is offline DinoDoc
Emperor
AECCP loves Democracy
Sep 1999
time: 23:22
  Old Post 27-09-2002 21:42
Edit/Delete Message Reply w/Quote
#34 Report this post to a moderator
Support Apolyton buy from Amazon

quote:
Originally posted by Sagacious Dolphin
I've never played that, how did it work.
I don't think that the resource nodes ever ran out. It's been a while sice I played it last though.

loinburger is offline loinburger
Emperor
Sweet Sauce Jones
Jul 1999
time: 00:22
  Old Post 27-09-2002 22:25 Visit loinburger's homepage!
Edit/Delete Message Reply w/Quote
#35 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

There were two resources, metal and energy, and they never ran out. F'rinstance, once you put down a solar plant, that plant would produce a set amount of energy for each 'tic until it was destroyed. There were strategic resource points (thermal vents for geothermal power plants, metal deposits where your mines functioned more efficiently), and a few scattered resources for those who wanted to go after them (vegetation that could be destroyed and turned into energy, rocks and destroyed materiel that could be reclaimed for metal). Different structures produced resources at different rates--solar plants were pitifully slow at producing energy, geothermal plants were respectable, and fusion plants produced energy at an ungodly rate. You could bunker down, but unless you went after your opponents' resource production you would never win through attrition alone.

yaroslav is offline yaroslav
Emperor
Madrid, Spain, Europe
Jun 2001
time: 06:22
  Old Post 28-09-2002 01:36
Edit/Delete Message Reply w/Quote
#36 Report this post to a moderator
Help yourself to an AD-FREE life

Thank you all for your responses. I will try those tactics and comments the result

When we play on a plain map (without diferents altitude leves), I am always quick enough to do a 'Zealot Rush', but when I need to use the Protoss transport (for "jump" over altitude leves), this rush is not very usefull.

DinoDoc is offline DinoDoc
Emperor
AECCP loves Democracy
Sep 1999
time: 23:22
  Old Post 28-09-2002 03:43
Edit/Delete Message Reply w/Quote
#37 Report this post to a moderator
Support Apolyton buy from Amazon

Here's a good build for destroying your Terran friend:

Begin by building 7 probes. With the 7th probe build a pylon. Build 2 more probes and with the 9th probe build a Gateway. Build another probe and with the 10th probe build an assimilator. Build 2 more probes and put both of them on minerals. When you have 200 build a Cybernautics Core. Then when your Assimilator is done take 2 probes off of your minerals and begin to get gas with them. Then build 2 more probes and put them both on gas. Keep building probes for minerals. Build 1 Zealot and begin scouting with it. Build another pylon and then get either 2 or 3 Robotics Facilitys, then a Support bay. Make sure you have enough pylons. If you get 2 Robotics Facilitys build two Reevers then one Shuttle. If you get 3 Robotics Facilites get 2 Reevers and a Shuttle (obviously). In the Support Bay begin upgrading to be able to have 10 Scarabs. As soon as your Reevers come out begin to build Scarabs. When your Shuttle comes out immediately load the Reevers in and then go drop them. If this fails I would suggest getting a total of 5 Robotics Facilities and expanding, if you plan on continuing to go Reevers. Then in 4 of the Facilities build Reevers and in 1 of them build Shuttles.

Given that you don't have any patches, this should work.

yaroslav is offline yaroslav
Emperor
Madrid, Spain, Europe
Jun 2001
time: 06:22
  Old Post 28-09-2002 03:52
Edit/Delete Message Reply w/Quote
#38 Report this post to a moderator
Support Apolyton

Sounds insteresting, very interesting

Thank you, I will try it!

Urban Ranger is offline Urban Ranger
Apolyton Duke of Off-Topic

Donate to the Red Cross
The City State of Noosphere, CPA special envoy
May 1999
time: 13:22
  Old Post 28-09-2002 10:08
Edit/Delete Message Reply w/Quote
#39 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

* Urban Ranger pats himself on the back for bringing up the big bad reavers

David Floyd is offline David Floyd
King
The bottom of a large bottle of beer
Jan 1970
time: 05:22
  Old Post 29-09-2002 12:26 Visit David Floyd's homepage!
Edit/Delete Message Reply w/Quote
#40 Report this post to a moderator
Help yourself to an AD-FREE life

quote:
You're the reason why I hate playing on Big Game Hunters.


BGH sucks major ass.

My favorite map was the Brood War map "Primeval Islands". I tore up everyone as Protoss.

DinoDoc is offline DinoDoc
Emperor
AECCP loves Democracy
Sep 1999
time: 23:22
  Old Post 30-09-2002 20:03
Edit/Delete Message Reply w/Quote
#41 Report this post to a moderator
Support Apolyton, buy Civilization 2

quote:
Originally posted by David Floyd
BGH sucks major ass.
It was Blizzard's only major mistake with the game.

How did the build work for you, yaro?

yaroslav is offline yaroslav
Emperor
Madrid, Spain, Europe
Jun 2001
time: 06:22
  Old Post 01-10-2002 01:39
Edit/Delete Message Reply w/Quote
#42 Report this post to a moderator
Full PM-box? Change here!

Well. My friend doesn't know too much about Reavers. Also the templars show a good (very good) weapon to destroy the marines that protect the tanks. Without marines, I can attack many tanks from air

Only problem: give marines near enough to psi-storm the marines.

BTW, My friend is going to buy a copy of Brood War, so I hope in the future I can use those deadly units that I read about on this thread

Again, thank you all for your supporting

tinyp3nis is offline tinyp3nis
Warlord
compensate this!!
May 2002
time: 07:22
  Old Post 03-10-2002 20:39
Edit/Delete Message Reply w/Quote
#43 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

Log on to battle.net if you want to learn how to play. There are a lot of public games, the skill level in them isnt really high but its good to start there.

If you just want to beat your friend:
Never stop building probes! Use all the minerals you get, units are better than money. Remember to expand.

 
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:22.
Apolyton Time is 00:22.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0396 seconds (88.27% PHP - 11.73% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net