Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Creation > Does the AI ever build Explore units?
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
16.Sep: 7 NEW FILES
15.Sep: TRIAL + NO SLEEP = ONE GAME
13.Sep: PATCH THE PREVIOUSLY UNPATCHABLE

bottom of page
   - CIV3 CONQUESTS $29.99 - CIV3 from $9.99
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Optimizer is offline Optimizer
Prince
Stockholm
Feb 2001
time: 06:22
Question  Old Post 27-09-2002 06:21
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Does the AI ever build Explore units? Support Apolyton, buy Civilization: The Boardgame

I have never seen the AI build a unit with the Explore role, no matter how good I make the units. It can use the units, though.

Has anyone managed to make the AI build exploring units?

Sheik is offline Sheik
King

May 2002
time: 00:22
  Old Post 27-09-2002 06:51
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Suffering from ads?

I have maybe seen one built? I am not sure though.

I have given them to the AI in the editor and you are right they can use them and they use them quite well. Maybe for a civ to build them they need the build often Explore flag checked (it there such a thing, I am to lazy to check).

Ed O'War is offline Ed O'War
Warlord
Los Angeles, CA
Mar 2002
time: 21:22
  Old Post 28-09-2002 01:58
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Got spare money?

I've seen the AI build plenty of Explorers and Scouts. I wonder, if you gave an exploring unit combat values, would the AI use them to attack, or would you have to give the unit both Offense and Explore AI functions?

Sheik is offline Sheik
King

May 2002
time: 00:22
  Old Post 28-09-2002 07:06
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

You would need to give the unit both offense and explore flags to have the AI use them as a combat unit. However I believe that the AI would use a explore explorer to attack in certain circumstances. The AI seems to see two seperate units while we see one. We call it Modern Armor but they may call it Defensive Modern Armor.

Optimizer is offline Optimizer
Prince
Stockholm
Feb 2001
time: 06:22
  Old Post 28-09-2002 08:03
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Got spare money?

I just want the AI to use the units for exploration.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:22.
Apolyton Time is 00:22.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0264 seconds (84.78% PHP - 15.22% MySQL) with 29 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net