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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-Strategy-Archive > how do i win Diplomatic victory?
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Zero is offline Zero
King
Bouncing back and forth
Sep 2002
time: 00:22
  Old Post 27-09-2002 23:24
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#1 Report this post to a moderator
how do i win Diplomatic victory? Get a bigger avatar today!

Im trying to obtain diplomatic victory in my newest game but the votes are always inconclusive.. wat can i do to better my chance at winning diplomatically?

jabberwockysr is offline jabberwockysr
Settler
Flint, Unfortunately
Aug 2002
time: 00:22
  Old Post 27-09-2002 23:58
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Support Apolyton, buy Alpha Centauri

I think you just need to give enough gifts to have people gracious. OTOH it might be MPPs and ROPs.
I don't know for sure because I don't usually go for a diplo win, conquest is just so much more satisfying...

Sir Ralph is offline Sir Ralph
Emperor
Long live teh Schwampel!
Dec 2001
time: 06:22
  Old Post 28-09-2002 00:38
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Enter the AD-FREE zone

The Diplomatic victory is one of the easiest and one of my favorite bail outs, if I got sick of a game without wanting to abandon it, or if I want to finish a game quickly, to start another one.


  1. Start to build the UN.
  2. Start a war with <insert a rogue state of your choice here>.
  3. 1 turn before the UN is built, ally up with everyone in the World against the evil <insert the mentioned rogue civ here>.
  4. Win the following election.

Not really a satisfaction, but, well, a victory.

FrustratedPoet is offline FrustratedPoet
Emperor
All Glory To The Hypnotoad!
Mar 2002
time: 05:22
  Old Post 28-09-2002 04:15 Visit FrustratedPoet's homepage!
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#4 Report this post to a moderator
Support Apolyton or Terrorists Win

*sigh*

It really is as easy as Sir Ralph says. Sometimes I switch Diplomatic victory off so that I don't have the temptation of using it, but mostly I just leave it on. It's the best way of bailing out of a game that has got boring and is shaping up for a long drawn-out late game battle - I'm usually impatient to start the next game and so I build the UN and call a vote. I usually win, but sometime I lose - who cares as long as the game is over?

FrustratedPoet is offline FrustratedPoet
Emperor
All Glory To The Hypnotoad!
Mar 2002
time: 05:22
  Old Post 28-09-2002 04:16 Visit FrustratedPoet's homepage!
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#5 Report this post to a moderator
Avatar Enlargement: We've got the solution

If the game is still going by the time the UN is available I see that as a loss anyway. In most cases you should have won the game quite some time ago.

Theseus is offline Theseus

Emperor
The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002
time: 00:22
  Old Post 28-09-2002 06:06
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Got spare money?

True, you should have "overwhelming momentum" by that point... but in the absence of an AI "I give up, you kicked our asses" option, it doesn't suck to have a way to win without slogging through some of the end-games. It also requires that some attention be paid to diplomacy, which is good.

vulture is offline vulture
King
Leeds, UK
Jun 2001
time: 05:22
  Old Post 28-09-2002 16:12
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Increase Your PM Length

quote:
Originally posted by Sir Ralph

  1. Start to build the UN.
  2. Start a war with <insert a rogue state of your choice here>.
  3. 1 turn before the UN is built, ally up with everyone in the World against the evil <insert the mentioned rogue civ here>.
  4. Win the following election.

Not really a satisfaction, but, well, a victory.


Ideally <rogue state of your choice> should be the largest AI civ - i.e. the one that is most likely to be the opposing candidate in the vote. Even if you have been the very embodiment of evil during the game, the other civs are never going to vote for someone they are currently at war with (although they might just abstain). Once I learned the various ways that 20-turn deals could be accidentally broken (which ruins your reputation and chances in the vote), then avoiding all the activities that really annoy AI civs is pretty easy.

Oh, wiping out any civ that you've ever been at war with can help, so they don't vote against you.

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