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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Creation > Attacking rugged terrain
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Akaoz is offline Akaoz
Prince
Europe
May 2001
time: 05:22
Question  Old Post 28-09-2002 18:04
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Attacking rugged terrain Support Apolyton, buy GURPS/ Alpha Centauri

Is there a way to give foot soldiers a bonus in rugged terrain, or wheeled units a penalty.

It would be nice if infantry where better at assaulting and defending cities, forests and mountains then tanks are...

-Alech

Optimizer is offline Optimizer
Prince
Stockholm
Feb 2001
time: 06:22
  Old Post 29-09-2002 06:45
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Increase Your PM Length

I don't think that it's possible.

It is simulated in a way since infantry units move equally fast through any terrain, while fast units are only faster in open terrain.

miccofl is offline miccofl
Prince
Micco, FL
Jun 2002
time: 00:22
  Old Post 30-09-2002 03:44 Visit miccofl's homepage!
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Support Apolyton, buy Civilization III: Complete

quote:
Is there a way to give foot soldiers a bonus in rugged terrain,


The best you will be able to do is to give them the "all terrain as roads" attribute, but unless you adjust the movement rates of the mechanized units to reflect the additional rate of movement you have given the foot units in the clear, the results will be lopsided.

Akaoz is offline Akaoz
Prince
Europe
May 2001
time: 05:22
  Old Post 30-09-2002 04:27
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Support Apolyton buy from Amazon

Hmmm... Not what I'm looking for.

Damnit, even SMAC had a bonus for foot units against bases and souch. It feels so wrong to assault a city with armor.

-Alech

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