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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > AC-Democracy Team Game-Archive > D of I&E: Fixed and default worker assignments
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Maniac is offline Maniac
Emperor
Gent, Belgium
Jul 1999
time: 06:22
  Old Post 30-09-2002 00:34
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D of I&amp;E: Fixed and default worker assignments Support Apolyton, buy GURPS/ Alpha Centauri

In the latest worker polls there was a preference for the below worker assignments:

NA:
Worker 1: 3-1-0 nutrient rolling moist square
Worker 2: 0-3-0 rocky minerals, next turn 0-5-0, later with road 0-8-0
Worker 3: 4-0-0 Freshwater nutrients

UNPD:
Worker 1: 4-0-0 Freshwater nutrients

TBIBTU:
Worker 1: 3-0-0 nutrient flat moist tile

My question is: do I have to continue polling these worker assignments the rest of my term or can I consider (some of) these fixed.

A second question is about choosing which workers if I haven't had the time to poll worker placements. Such a situation is quite likely as I cannot predict the results of Pandemoniak's terraforming polls; and last month there rarely was the time to wait on the results of a certain poll before organizing another related one - turnplay sessions were held too often at certain occasions. So my question is, when faced with a 1-2-1 forest square and a 2-1-1 rolling-moist-farm-solar square in the middle of a turn session, what tile do I have to choose? Or with variations like a 1-2-2 or 2-1-2 river tile?

Polls will probably follow, but I believe in first holding a discussion thread before immediately jumping to a poll. I hope I get the time between turnplay sessions to maintain such a habit. @ DBTS

DeathByTheSword is offline DeathByTheSword
King
soon to be a major religion
Nov 2001
time: 05:22
  Old Post 30-09-2002 01:56
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i think that you dont have to poll every worker for every city maybe poll how people want to grow our bases (more minerals or more food etc. etc.)

Vlad Antlerkov is offline Vlad Antlerkov
King
Do you have Matt Stairs in your house?
Mar 1999
time: 23:22
  Old Post 30-09-2002 01:59 Visit Vlad Antlerkov's homepage!
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Support Apolyton, buy Civilization III: Complete

Well, the dry nut tile at NA is probably fixed. The sooner we can farm it, the better.

Maybe we can consider polling for general priorities (nuts, minerals, energy) at each base. In fact, this'd be practical later on, when we have 20+ bases. I've had the luxury of having only a handful of bases to work with.

Maniac is offline Maniac
Emperor
Gent, Belgium
Jul 1999
time: 06:22
  Old Post 30-09-2002 17:17
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Support Apolyton buy from Amazon

I'll check the Civ3 demo game out to see how they poll worker placements there and hope I can find some useful method.

Edit: They don't seem to poll worker placements in the Civ3 democracy game. Seems like I'll have to invent the warm water myself.

Last edited by Maniac on 30-09-2002 at 17:59

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