 |
|
Cidifer
|
|
If you were playing with a computer and Human ally who would you trust more? a human who's been nice to you the entire game or a computer player who's been nice to you the entire game?
|
|
|  |
 |
|  |
 |
|
Jethro83
|
|
Newcastle, Australia
Mar 2002 time: 15:22
|
|
Neither computer nor human can be trusted. While the AI of this game is much more predictable, that doesn't change trustworthiness to me at all. A predictable sneak attack from the AI is every bit as shocking as an unpredictable human sneak attack.
Since it is in my nature not to trust anything or anyone, I definitely won't be placing my trust in either hands.
|
|
|  |
 |
|
Cidifer
|
|
I would have to say human, because if a human has been nice to you the entire game and has always been your ally (meaning you've never been to war with them, even though some people brought that up anyway) I'd say they'd feel more obligated to help you if you went to war even if they couldn't nessicerily do it with troops.
Also a human player wont start to hate you for the kind of things a computer player will, like killing off a Civ in a war, or doing something else to a civ that doesn't really matter to them.
Also you can actually interact with humans to get them to like you, as opposed to the computer which you need to give things to and trade with.
|
|
|  |
 |
|
Cidifer
|
|
actually that's not completly true, it depends what kind of victory you and the enemy are going for, for example if the biggest Civ is coming after me trying to take all my cities then he's probably going for domination which would mean it's a good time for that ally of mine going for some other kind of victory to step in and slow him down.
Also I wouldn't really be disappointed in being the strongest or even 2nd or 3rd strongest civ then losing SR, I'd be pretty happy with a game like that (as long as it was fun). However the computer knows that it has a goal to get to a certain victory.
|
|
|  |
 |
|
Cidifer
|
|
I'm guess that 1. this wouldn't really help you as you'd have to talk and act like the AI and this would really make things harder on you and 2. the host would know which civs he set for AI and when he sees one that's not one he set he'll know your human.
|
|
|  |
 |
|
JtheJackal
|
|
There will be some humans who you can trust and some you can't. Sometimes the AI will attack thier friends, sometimes they won't.
|
|
|  |
 |
|
Cidifer
|
|
Yeah it would be cool if they ha a kind of co-op play, for example 2-4 human teams, each team has 2-4 players, then 0-8 AI are put in and all you need to do is have one of your players win a victory condition or have your team be the last team of humans left, or maybe just take over a certain % of the world for your team.
The teams would be chosen in the beginning of a game (for example similar to a game of star craft or red aleart 2) and you could still ally with the AI and trade with anyone but your goal would be to help your team win. It would be especially exciting for a game with 3 or 4 teams, that way two teams could gang up on the more powerful team which is maybe leading by alot, but then that team could go to another team or the AI for help.
Oh well maybe some day.
|
|
|  |
 |
|
Cidifer
|
|
quote: I would join a game and help out a cause for other human player to come on top agst bunch of AIs, since I place fun over win and dont necessarily need to have win to get fun |
That was what i was saying, just becuase I don't end up winning if I'm alive at the end and still have considerable power I'll probably be more then happy with the way I played. Also I don't think I need to finish the game to have fun either, I'll probably play a game with a friend of mine or maybe my brother and load the rest of the slots up with AI and play over lan, then we'll probably work togeher (for the most part) to get rid of the AI then probably quit once it's down to the 2 or 3 of us.
This is similar to how we'd play Europa, we'd work toget her to kill other people and colonize most of the word then we'd call it a victory and quit. After a certain point in the game it become methodical anyway and why bother going through it just to get a "win" when you could just start another game and go back to the fun part.
|
|
|  |
 |
|  |
All times are GMT. The time now is 05:22. Apolyton Time is 00:22. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|