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d-audi
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Okay I know THIS GAME, of all games, can't be pushing my xp 1700+ 512pc2700ddr 7200rpm HD to the limits. This game is basically UNPLAYABLE at around industrial area with 14-16civs with a HUGE map. Wait time 1-2minutes at times in between turns. That is just unnacceptable. I can see maybe 10 seconds, MAYBE, but come on. Yes I turn everything off before playing, no surfing the net, using basically a fresh format and install of winxp pro. Does firaxis just not know how to write games or am I just an exception here?
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Ethelred
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The game was never intended to have a HUGE map option. That was added by fan request. If you don't have the patience play on smaller maps. Huge maps are there for those that insist on it despite the long wait and the incredible tedium of administering hundreds of cities and moving 500 to a thousand tanks every turn.
You can speed up the game by doing better. If the AI has fewer units and fewer cities they won't take long to complete their turns.
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georges bonbon
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Turn off friendly animations. It helps.
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Skeeve
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Washington Township, NJ USA
Mar 2001 time: 00:22
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I'm running a Pentium 4 2.4GHZ with 512 ram, and yes, sometimes huge maps with 16 civs can be a bit slow.
However, I recommend NOT automating too many workers. This seems to actually cause my own turn to slow down while waiting for the little guys to finish scurrying around.
With little or no automation, things seem to move a bit better, such that turns are not unbearably long. Also, as an absolute must - make sure you turn the "friendly-unit" animations off! It can become incredibly tedious watching the computer shuffle troops around. (You might consider turning off the 'enemy-unit' animations, too, if you're a bit of a war-monger).
Also, in another thread, someone sent me 10 valuable tips for keeping the computer working in top conditions.
I can't remember most of them, but a few of the significant ones were:
* Purchase an extra fan or two to cool the interior (slot fans)
* Clean out the dust every so often that builds up inside
* CTRL-ALT-DEL programs that are in memory and "End Task".
* Visit Apolyton often and be Ming and Markos' special friend.
(Not sure how this last one affects your computer speed, but I'm just passing it on)
- Skeeve
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PrinceBimz
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I have an Athlon XP 1800 with 768MB Ram and it runs the game right along on large maps. I have not played the huge ones yet, will try sometime. I do think added memory helps though regardless of your processor speed.
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sun_tzu_159
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Cheshire
Jan 2002 time: 05:22
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Hi all,
I have checked turn times with some old saves. Win98 on PII 233MHz, 384MB RAM, NVIDIA MX PCI (200 AGP Equiv). Largest Map, no mods. 1.29f with 30.82 NVidia drivers (sweet)
1. Ancient - AI turns = 1 minute
2. Medeival - AI turns = 1 minute 30 secs
3. Industrial - AI turns = 2 minutes 15 secs
4. Modern - AI turns = 4 minutes 45 secs
This is with anim off, music off, 16 CIVS.
On P4, 2.8GHz, NVIDIA MX440, 512MB memory, Windows XP (plan to get more memoy but it is DDR and not cheap) all else as above.
1. Ancient, AI turns = 45 seconds
2. Medeival, AI turns = 1 minute 15 seconds
3. Industrial, AI turns = 1 munute 45 seconds
4. Modern, AI turns = 2 minutes 30 seconds (big difference was not expected here, may be a clue, will look closer to workings of this - but probably it is memory size).
Can anyone else benchmark each era with machine config. We can then see which is running best and may be clue why. If anyone has really powerful machine of 1.8GHz or more with loads of memory on this would be useful.
Regards
Sun_Tzu
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