 |
|
SanPellegrino
|
|
the one thing I like most is the disband city option, but tech whoring makes one game like the other.
|
|
|  |
 |
|
Arrian
|
 |
Kneel before Grog!
Jul 2001 time: 00:22
|
|
Lewsir,
Corruption has been toned down, both overall and via the addition of the corruption fighting capability to police stations.
The commercial trait has been strengthened: instead of increasing the "optimal city number" by 12.5%, it now increases it by 25%. Additionally, the bonus commerce you get per city on hitting size 7 and 13 has been boosted by +1 to each, IIRC.
The shield cost of building the Forbidden Palace has dropped to 200 shields.
Mobile units no longer retreat 100% of the time when losing a battle. Now their is a chance of retreat, based upon the experience of the unit (elites have a better chance of disengaging than regulars). As before, if the defender is down to 1hp, your attacking unit will stick it out.
The Great Lighthouse no longer allows travel in the ocean (it was never meant to, but a bug allowed it in the original, IIRC) and I think the shield cost was lowered. It is now 300 shields.
The editor has been fleshed out. You can do more with it now. It still isn't as complete as some would like (no events), but compared to the original release editor it's a big improvement.
A few words on culture flipping:
1) it has been toned down
2) culture is still very important
3) if you try to keep a size 25 city full of resistors, you had better have a shitload of troops handy.
4) If you have a city flip, don't freak out and throw the game away. There have been a number of really good threads that have examined the mechanics of culture flipping and focused on prevention. Primarily in the strategy forum, if memory serves. Check them out.
1.29 also includes stack movement. The "j" command will move all units of the selected type, provided they aren't fortified, to a spot you select.
That's all I can think of for now, except to say that (almost all of) the bugs have been fixed. I was concentrating on gameplay changes.
-Arrian
|
|
|  |
All times are GMT. The time now is 05:22. Apolyton Time is 00:22. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|