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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization: Call To Power > CtP-Creation > Really Play CTP Update (v1.1)
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12.Sep: `CTP CHALLENGE LADDER` - SEPTEMBER UPDATE
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dutcheese is offline dutcheese
Warlord
holland
May 1999
time: 05:13
Arrow  Old Post 24-08-1999 03:06
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#1 Report this post to a moderator
Really Play CTP Update (v1.1) Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Hi,

v1.1
- Includes auto open city production tab for new and captured cities with notification feature. (1.2 Patch Feature)
- Corrected typos in DiffDB.txt

****This MOD can be installed and used by previously saved games using v1 MOD.

Follow this link to download:
http://www.angelfire.com/nt/dutcheese/default.html

v1
- Added new advance called Alien Biology to replace the wormhole probe requirment to build the x-lab. (The AI's wormhole probe could never find the opening of the wormhole so the AI could never build the end game project.)
-- AI now builds End Game Project. (AI completed project in 2350 in test game on king level)
-- Dedicated AI threshold production ratio for End Game Project. Original and Dawn's settings did not dedicate any production threshold for the End Game Project.
-- Correctly placed End Game Project city improvements into proper location, enabling AI to actually produce the improvements. Dawn tried moving these items to the Wonder creation list rather than increasing the production threshold level.
-- AI no longer builds wormhole probe.
- Increased AI usage of farms, roads, and mines and thereby increased AI city growth rate. AI actually appears in Top Five Cities list.
- Improved AI defense and attack.
- Improved AI unit choices like warwalker and dropped calvary.
- Gave the Seige Weapon 1 Attack and 1 Defense point since the AI does not know it needs to stack the unit and is therefore too easy to destroy lone AI units.
- Added a little gold for roads, farms, and mines.
- Dropped some of the city improvements from the AI build queue like Beef Vat, Water Transformer, and Airport.
- Changed AI city improvement priorities to decrease pollution and increase growth and production.
- Increased global pollution threshold levels so global disasters occur less often.


Before loading this MOD you need the patch installed and Celestial Dawn's Mod v4.2 already installed. This is the english version only.

Dutcheese
[This message has been edited by dutcheese (edited August 23, 1999).]

Allard HS is offline Allard HS
Prince
NL
Jan 1970
time: 06:13
Cool  Old Post 25-08-1999 17:18 Visit Allard HS's homepage!
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#2 Report this post to a moderator
Avatar Enlargement: We've got the solution

coole naam, dutcheese.

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