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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > They've flipped!
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miccofl is offline miccofl
Prince
Micco, FL
Jun 2002
time: 00:22
  Old Post 03-10-2002 03:26 Visit miccofl's homepage!
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They've flipped! Browse Apolyton AD-FREE

I commented in another thread that I had flipped a capitol with the initiate propaganda espionage mission and I don’t think most of the people who read the post thought I was full of it. So having a big cultural lead over Egypt (and a healthy supply of gold) when I got the IA, I decided to try again. Take a look…

Attachment: flippedcapitol.jpg
This has been downloaded 297 time(s).

Kingof the Apes is offline Kingof the Apes
Prince
Call me KOTA
Feb 2002
time: 21:22
  Old Post 03-10-2002 03:35
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What age is Egypt in?
It looks like medeival. did they get annhilated in a war? That might help the flip. (WW)

Catt is offline Catt
King
California - SF Bay Area
May 2002
time: 21:22
  Old Post 03-10-2002 03:38
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Re: They've flipped! Support Apolyton, buy Galactic Civilizations

quote:
Originally posted by miccofl
I commented in another thread that I had flipped a capitol with the initiate propaganda espionage mission and I don’t think most of the people who read the post thought I was full of it. So having a big cultural lead over Egypt (and a healthy supply of gold) when I got the IA, I decided to try again. Take a look…


I didn't comment in the other thread, and I didn't think you were full of it . . . but I kinda wondered if your memory was playing tricks on you.

Great screenshot and great tidbit of knowledge that you can actually flip a capitol with propaganda

Catt

miccofl is offline miccofl
Prince
Micco, FL
Jun 2002
time: 00:22
  Old Post 03-10-2002 04:02 Visit miccofl's homepage!
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quote:
Originally posted by: Kingof the Apes
What age is Egypt in?
It looks like medeival. did they get annhilated in a war? That might help the flip. (WW)


They were indeed in medieval. I think the biggest factor in the flip would be the difference in cultural level. I am #1 by a good margin and they were second from last in a 15 civ game - Fish in a barrel.

Terser is offline Terser
Warlord
Imperialist Running Dog
Nov 2001
time: 23:22
  Old Post 03-10-2002 06:16
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Just out of curiosity, miccofl, what mod gave you the crabs and oyster shells?

miccofl is offline miccofl
Prince
Micco, FL
Jun 2002
time: 00:22
  Old Post 03-10-2002 06:25 Visit miccofl's homepage!
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Lose 30 kilos (of popups)

Well, I got the crabs while I was in the Navy... Oooops! you meant in the game.
Harlan's Resources Mod is what you're looking for http://apolyton.net/forums/showthre...?threadid=49992

Theseus is offline Theseus

Emperor
The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002
time: 00:22
  Old Post 03-10-2002 08:09
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Inflate your Upload Space

miccofl, I KNEW you were a squid!

USMC myself. Don;t ask what I 'got' there!!

Cidifer is offline Cidifer
Warlord

Jul 2002
time: 00:22
  Old Post 03-10-2002 08:50
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I'm not sure but I think he may just be joking.

miccofl is offline miccofl
Prince
Micco, FL
Jun 2002
time: 00:22
  Old Post 03-10-2002 09:08 Visit miccofl's homepage!
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Well only the squid and the jar-head will know for sure.

Nym is offline Nym
Prince
France
Mar 2002
time: 06:22
  Old Post 03-10-2002 14:25
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Very interesting and surprising. I even do not think it was possible to take a capitol in an other way than war.

Apolex is offline Apolex
Warlord
Knoxville, TN
Oct 2001
time: 00:22
  Old Post 03-10-2002 18:17
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I'm disappointed that losing a capitol isn't any more of a setback than losing a city. Something additionally bad should happen to you like in Civ 2. You have to build a new palace somewhere or your empire could split, etc. In Civ 3 it just magically appears somewhere else. It should be disasterous to the victim. And capturing it by culture should be impossible, in my opinion.

-Apolex

miccofl is offline miccofl
Prince
Micco, FL
Jun 2002
time: 00:22
  Old Post 04-10-2002 01:50 Visit miccofl's homepage!
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It was disastrous, that was the end of the Egyptians as it was the last city.

sun_tzu_159 is offline sun_tzu_159
Chieftain
Cheshire
Jan 2002
time: 05:22
  Old Post 04-10-2002 03:35
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Miccofl,
Well done on that, I have attempted to get a Capital to flip culturally by surrounding it with my cities. It just would not go.
Have you managed this when the civ had more than one city?
Are the goods in Harlans Good Mod increase to the overall number of squares with goods or are there less of each good? If there are more goods the production rates in the games must be increased?

Regards
Sun_Tzu

miccofl is offline miccofl
Prince
Micco, FL
Jun 2002
time: 00:22
  Old Post 04-10-2002 17:56 Visit miccofl's homepage!
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AI civs 5, miccofl 1.

quote:
I have attempted to get a Capital to flip culturally by surrounding it with my cities. It just would not go.


You have to use the espionage mission initiate propaganda. I should point out that I caught them in a state of anarchy and it took ten tries, the other five attempts on capitols that I tried to flip in this game resulted in costly failure. I rolled their other cities but no luck with the capitol, it is a rarity - 5:1 is really a misnomer as it's more like 50 or 100:1 overall.

quote:
Are the goods in Harlans Good Mod increase to the overall number of squares with goods or are there less of each good? If there are more goods the production rates in the games must be increased?


You must add the resources one at a time in the rules section and then you must add them to the map either by manual placement or by allowing the editor to place them by redistributing resources. In the mod I am playing all resources were placed manually and it could seem that there are an overabundance of them.

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